Typical comparison.
360 version has high contrast and crushed blacks.
People think this makes it look better.
For a long time I had the contrast set up at 100 on my TV. It made all my PS3 games look like the "superior 360 versions" by crushing the blacks and enhancing the contrast. I decided to put it down to 60 and now it's sooo much better for games set in dark places (whereas before I couldn't see in e.g. MGS4 Act 3, now I can). I...
You sound like... Nasim... has He returned?!?
No, actually it would be silly of them to provide enough bandwidth and processing power to their servers to cope with levels of traffic that will never be seen again. Though I do think that they should have rolled out the PSN a bit more slowly to test server load incrementally.
Servers are obviously being hit hard with password change requests and login requests, especially since Europe came online. Give it time.
Edit: Lol at the comments, every other one is "Mine's gone down!!" and the next one is "Up for me!!" lol
Mikelarry,
That was an example of a trojan that ran on users' computers to log their keystrokes and log into the online bank legitimately.
This is obviously a far more effective way of getting credit card details than hacking into the system itself where the data are all encrypted by these passwords anyway.
Whoever was more excited about the MW3 reveal than the Starhawk reveal should not call themselves a gamer.
Damn straight it's outdated. There has to be some point at which you say enough is enough. The engine has been around since 2004 ffs. Valve are rolling around in more than enough cash to be able to develop a new engine rather than using the same one for HL2, all the episodes, Portal, L4D, L4D2, Portal 2....
I heard the source engine still has code from the original quake, too...
You're probably right.
But I've got to stop you there on jetpacks!!
Jetpacks were perhaps the most awesome addition to the original game IMHO. At first I thought they would make the game unbalanced but it turns out that suddenly the flak cannon become really useful and you still need the jeep to get you places and the tank to blast people. Tau Crater was a really well-designed map as well especially for CTF.
Again, Warhawk 1 was 16v16. Only in Warhawk beta were there 64-player matches and they didn't work very well with connection issues, lag and too much chaos.
Yes Starhawk is confirmed 32-player.
I would have loved to have seen more players too, but if the game is designed to be fun with 32 then that's what I'll play it with. I've played games that support arbitrarily high numbers of players on PC and you end up just playing small games.
At least it's not another CoD with tiny maps.
Yeah WTF are you talking about dude, it's still a TPS and flying is still a big part AND they've added some RTS elements.
This is single-player footage, I have seen some MP footage and it seems faster paced. I mean these guys aren't even dodging because they're just AI.
I just hope there aren't only 2 vehicle types (hawk and jeep is all I've seen) because in Warhawk it started off with warhawk, jeep, tank and they added dropships, APCs and jetpacks.
- I don't use the party system, I can understand how this would be annoying
- I play on PC, no hosts, however I know how annoying having matchmaking, peer-to-peer and no server lists can be
- I'm pretty sure delayed deaths and delayed kicking of cars ARE a connection-related issue - don't know if on consoles it displays an immensely useful number like ping (my guess is no) but high ping would cause this, as well as delayed individual packets. It d...
The game is mistaken for UDP floods or UDP port scan attacks on most routers. It also sends a vast amount of data which seems to require good QoS on your router and along the entire network. The pings listed are wrong; it often says 1000 ping when in-game it'll give me 30 ping.
I wrote a piece on the MyCrysis forums detailing in technical terms what can go wrong and how to fix it.
5367d ago 2 agree0 disagreeView comment
Only good thing is that most players are utter noobs so my KPD went straight to 1.5 without needing to learn the game or even use anything but an assault rifle.
Bad thing is that it's too much like CoD and so you end up getting killed by noobs just by bad luck. Not like that in better games where each time you die you realise what mistake you made and how you could have avoided it.
Sony going after GeoHot had nothing to do with free speech really. There's no such thing as "free speech to reveal company secrets", or at least, not without justice being served. If you hacked the pentagon and released a load of files this is not free speech, it's hacking and it's illegal. Anonymous might not like that corporations keep secret private keys for security or that the government keeps secrets for national security, but to allow the peaceful running of the w...
Media are overreacting, fanboys are there to keep them in check.
See:
- Lies about Sony's server software and firewalls
- Claiming stolen funds from credit cards (generally fake/unsubstantiated)
- Blaming Sony not Anonymous
- Lies claiming PSN passwords stored as plaintext
@NukaCola
Clarifying a few things:
Insomniac just opened up a new studio, so they have more than enough manpower to cope with 3 projects at once. They've churned out at least 1 game a year with only 1 studio, and now they've had a year-long break to really up the quality of their games like Resistance 3.
The reason they have kept seperate from Sony is because they liked being an independent studio. Ted Price exlicitly said that they e...
hahaha nice