The RE4 port was done by Ubisoft.
Capcom's recent PC games, Lost Planet and DMC4, have been developed in-house with a good sized development team.
I'd reckon RE5 to makes its way to the PC eventually. Capcom Japan's opinion on the PC is that it's a growing platform and they see a lot of potential in it, which is why they put so much effort in their recent PC offerings.
They can polish a turd all they want, but at the end of the day, it's still a turd.
This is a step in the right direction.
Integrated graphics need to be at least powerful enough to play semi-modern 3D games. For example, low-end IGPs today should be able to play a game like Counter-Strike: Source on medium or high. The prevalence of slow integrated graphics is hurting the PC gaming market.
Frame rate's not a problem in GTA on the PC. The games all run pretty well on old hardware, but I guess that's a given since the game's graphics are fairly simplistic. I find it kind of odd that San Andreas runs at 80 to 100 FPS on my 8800 GTS 512, though, since I get 300+ FPS in Half-Life 2.
I guessed that GTA IV would arrive on the PC by October 2008.
Eh, I was close enough. :P
That's because these guys are heavily involved in the games industry and the business and politics behind it.
I don't know about you, but I consider 3+ million sales good.
It better look good for $500+.
I agree. It'd be best if Valve stayed independent and were not able to be influenced by a higher power.
Am I the only one who thinks Fallout 3 is really ugly?
I read the extensive write-up on Larrabee on AnandTech. Larrabee seems really interesting, but Intel is going to have a lot of competition. If they don't get Larrabee to work well in existing D3D/OGL games, then it'll be a failure.
Havok physics will be awesome for the custom maps.
I can't wait to see what contraptions people come up with. The things people have made for The Frozen Throne are really impressive.
To prove that it's possible, even if it's not practical.
NVIDIA chipsets are hit and miss. Some are good, some are not.
Intel bought the developer making Project Offset.
I got a key but no 360. Hah.
They don't.
The reason their games are so popular is because they run on a wide variety of hardware. Hell, Team Fortress 2 runs PERFECTLY on my cousin's old GeForce 4 Ti, and with TF2's art style, the game still looks good on low.
But Valve probably are making a new engine, though it's probably only in the conceptual stages at the moment.
They've been asked about a new engine before and I believe their response was something like "Eventually, but not now."
For a $1,500 laptop, those are some pretty impressive specs.
The Little Sister's pose looks really lame.
@1.9
Havok is free for individual use to use in things like indie games, but if you want to make a game and sell it, you'll need a license.