Valve's the last developer on earth who would screw their PC gamers.
Episode 3's been in the works for 2 years now. Valve's a company of 250 people and only 60 of which were on the L4D2 team. Another 20 are working on TF2, and another 20 or so run Steam.
So that leaves 150 people for the Episode 3 team and Portal 2 team and whatever unannounced project(s) Valve has going. It's not like they put off the development of Episode 3 for Left 4 Dead.
PS3 guys are grasping at straws here. Why can't you just accept the fact that Valve's priority is PC, and that they really don't give a sh1t about either console. If you want to play Valve's games, buy a $100 video card. Seriously, the Source engine is one of the most scalable gaming engines ever made. L4D runs on my 1.6 GHz laptop with a gig of RAM and a terrible Radeon X200 GPU.
That statement contradicts itself.
there's still no tools to import/export the .DMX files to Maya... Dammit Valve. What good is any of this if we can't get the stuff back into the game :c
Or we don't just bend over and take abuse the way console gamers do so regularly.
Microsoft isn't doing sh1t for PC Gaming. They give us a new DX API and scurry back to the Xbox side of things.
Personally, I don't really care about Microsoft's involvement in promoting PC gaming, but stealing Alan Wake was a low-god-damned blow, MS.
My TF2 community is all over North America. We had planned on buying a MW2 server to see if we could expand our community. Now this is impossible...
And we really won't even be able to play together. P2P with 2000 miles between some of us? No thank you.
Seriously, how hard would it be to have the match making system AND dedicated servers?
Valve actually god matchmaking done right for L4D's lobby system. People host dedicated server, and when you make a lobby for your friends, you're automatically assigned to a dedicated server based on ping and location. If there's no dedicated servers available, or you chose to, you can run a P2P server off your machine. COD MW2 could easily use this kind of system. The lobby system could help ...
Their demands were met. Why shouldn't they cease after that?
24 GB? Holy hell
But this is the ultimate gimp. We're essentially playing the console version. It can't possibly get any worse.
I was pretty pumped for MW2 until this point.
But the L4D2 boycotter's main gripe was that there wasn't as much DLC as they had hoped, and they feared that Valve would stop supporting L4D after L4D2's release.
If you know anything about Valve, it's their dedication to supporting games, even after newer versions of that game come out. Christ, they still update Counter Strike 1.6 every couple of months. And Valve also released a substantial DLC pack and confirmed that there would be more down the road.
The L4D2 bo...
No, Infinity Ward are the thieves here.
We're pissed because we're essentially getting the same system you guys have. It's nothing for you to gloat about >_>
The numbers are from an article published by the PC Gaming Alliance in 2008. The number have increased drastically in the last 5 years or so.
Most people buy shooters off Steam or D2D. That's why I stated my comment above.
You've never played Battlefield 2? Really?
http://store.steampowered.c...
NOW!
The HL2 episodes are essentially what was supposed to be Half-Life 3. But rather than spend 6 years on one game, they spread it out, giving us a new episode every couple of years to feed our lust for all things Half-Life.
Half-Life 3 is many years off and by many, I mean like 5 at least.