I had a hard time believing this was coming to 360 to begin with.
Regardless, the game was essentially designed on ps3 architecture. Hence, I can understand why its causing them trouble.
I'v played this game at the arcades many times and wouldn't understate the resource required to run it at 60fps at 1080p, not only that, but also the amount of detail and post processing effects used. Realtime post processing is PS3's forte...wait for it...yes, thanks to Cell
p.s. I'm...
Im dig my 360 and all but I was Halo'ed out half way through #2. I liked Halo only to move on once that nostalgic feeling turning into dejavu.
Kings of Milking the franchise more like it
DC vs Mortal Kombat is the biggest insult to its original predecessor’s.
Street Fighter vs Looney Toons anyone ? WTF!!!
What a bad joke. Bring back the Digitised violence.
New-Schoolers please hit disagree thankyou
I'd add 8 Days to that list. Dam shame
The original RE was intended to have B grade horror movie dialogue. Not sure about RE5 though
I like your optomism. But there is such like proof to what you say
360 appears to be more flexible in structurally expanding the base denominated coding of many games.
eg. games coded in a traditional PC like language, such as many of the multi-platformers or games written with 'one size fits all' in mind.
PS3 shows off and flex's hard on games with the dedicated coding and design. Hence, its recent leaps and bounds on exclusives.
Games like Uncharted, GTpro and Killzone could never be done on 360 unless they sacraficed a sh!t...
RE: baseballkid72:
"lol looks like everybody forgot about gran turismo 5... "
I didn't mate - U just didnt read through the posts.
I really hope its exclusive.. I get annoyed at titles cut back to suit the hardware of all consoles.
360 or PS3, even PC - I dont mind, just MAX the f#ckers out with tailored coding!
Gee let me think... Noooooo i think KillZone is the pinnicle of the PS3's power. I might as well forget about games like GT5, HeaveyRain, Uncharted 2.
/Sarcasm
RE:Zeus Lee
"Don't be surprised if MGS4 is made for the Wii =)"
Nah mate... nah
Anyone finished Donkey Kong ? lol
Its a good update, using those exploits is a really cheap thing to do. It was still good of people to find them though. But its easy to tell if someone has finished expert through exploits, they get no kudos from me.
"although a very small difference can we not all agree that the 360 is slightly better graphically than the ps3"
Quite possible, in any event, it displays capcoms ability to adapt a mutually exclusive game to both consoles. 360 appears to be more flexible in structurally expanding the base denominated code of many games. PS3 seems to flex hard with the dedicated coding and structure. Hence, its recent leaps and bounds on exclusives
Have to say the guy is just whinging. He's probably getting b!tched online...ha ha
!!
PS3 CPU and 360 CPU made by different companies. PS3 cell is made by IBM Xbox360 CPU is made by Intel (that has 3 core intel xeon processors)
I call fake. Its a post too
Whats annoying is developers thinking its acceptable to rush through test phases and launch patches 2 days after. Some people don't use internet... Fortunately i do
Milking also sucks. Genuine add-ons...Fine.
But milking cheapens so many games. Street Fighter shouldn't be this way.
Any WTF happened to All the other tracks from Forza 1 ? ??
2nd that one mate. It's obvious this guy is a penis. He could have atleast researched if he hadn't played the game.
For he knows not what he is talking about.
Quite simply if rockstar want to raise the benchmark on this series they are going to need more disc space - as Rockstar have stated, they sure could use it. Should they not, its likely GTA5 is going to be pretty similar to GTA4, Lost and Damned etc
The risk Rockstar run by limiting their creativity in the name of space restrictions is that they are no longer pushing the gaming envelope. This also creates vulnerabilities as they could be outshone by another random sandbox game th...