You just have bad eyes
https://www.youtube.com/wat...
Too bad it doesn't fix the horrible framerate. It jumps around so much it makes me sick :/ Still gonna finish it but it's not overly pleasant.
There are so many potential endings though, it's not realistic to expect people to play the game enough times to see everything.
I'm a gamer because I like games. The platform is irrelevant to me as long as I can game.
@SoapShoes: I was fine with it being a mediocre Gears ripoff until the final boss quick time event.
@DeadPoolio306: So you're saying anyone who doesn't like the game didn't play it?
@SolidGear3: Wow you must be absolutely horrible at playing video games. First play through for me on hard was about 4 hours.
The Order sold horribly because reviewers rightfully castrated it. It's one of the absolute worst games I've ever played. Ready At Dawn should be commended for their graphical prowess but they simply weren't ready to make a game like this. It played like a bad Gears of War ripoff until the final boss battle which was a 10 minute quick time event. Plus the game was only 4 hours long. I normally don't complain about game length and Portal is one of my favorite games ever, but th...
There's a pretty good reason why he shouldn't be a lady. That's because his character ISN'T A LADY!
It doesn't work well and isn't going to be supported by a majority of games. You know, exactly like how it was on the 360. Except this time publishers know they can make money by re-releasing games and putting minimal effort in to that.
nVidia worked pretty hard to completely alienate themselves from the console manufacturers and Nintendo have been sticking with AMD for a very long time. It would be news if they WEREN'T going with AMD.
Their future is much brighter. Iwata was holding the company back. Hopefully new blood in upper management can keep them from constantly shooting themselves in the foot.
The better question is why wasn't it left behind 5 years ago.
So it's not optimized well and artificially gimped, good to know.
Sony Santa Monica had to go in and save this game. The reason it took so long is that the team working on it couldn't deliver. This isn't the first time they've started a game on one system and released it on the next generation system. They've done this with 2/3 of the games they've released.
Microsoft wanted to remake GoldenEye last gen. Nintendo said that it was fine as long as the Wii version looked as good as the 360 version. That couldn't happen for obvious technical reasons and the project was killed. Nintendo owns that game and there's nothing Microsoft can do about that.
@LordDhampire Irrelevant, they're talking about low level APIs. DX11 was the worst version in terms of resources and layers of abstraction. Metal, what they're talking about that boosts the performance, is a low level API which came out before Mantle and DX12.
You know this came outbrgore DX12 was announced right?
If you think 2 was good you're not a fan of the series.
No one bought 3 because of how awful 2 was. Insomniac killed the franchise even though 3 was so good. It's not likely that we will see another Resistance game even though it's such a good franchise.
I wish they would stop making tech demos and start making games.
Doesn't matter if it's a download or you bought the physical game, it's the same code running off the HDD in the end. Check the link above for a framerate analysis.