♫ Tell me lies, tell me sweet little lies... ♫

staticall

Member
CRank: 5Score: 80860

I wish i could be wrong, but i think current Ubisoft has no idea what Splinter Cell is about. Have you seen the Splinter Cell mission in Wildlands? Not only it was incredibly linear and with mandatory alarm and defend the point, it just straight up sucked.

If that mission was an indication of what's to come, then i'll pass, just call it «Sam Fisher's A Series of Unfortunate Events» so not to tarnish the «Splinter Cell» name.

2028d ago 3 agree0 disagreeView comment

Sometimes i think that Xbox has 2 marketing teams, one constantly fuel the console war by repeating «Xbox is the MOST POWERFUL BEAST!!!», «Xbox is #1» and other, acting like console war is dumb and Xbox doesn't need it.
That's why Phil and other talking Xbox heads are constantly saying different things.

2031d ago 19 agree2 disagreeView comment

Yeah, it reminds me of the Simpsons, when they were doing a focus group testing for Itchy and Scratchy, why kids lost interest in it
«So, you want a realistic, down-to-earth show... that's completely off-the-wall and swarming with magic robots?»

2031d ago 1 agree0 disagreeView comment

And yet, not one from those 11 comments said «Thanks, that was very interesting to know» or something similar. I mean, 5 comments are about who that person is, so...

2032d ago 3 agree0 disagreeView comment

So, where's the problem? Just don't buy it, problem solved. You do know you did more good for this game by «promoting» it in your article, right? Now people will probably start searching for it, bumping it in the global suggestions (unless that was your goal all along, of course).
And let's be fair, playing this game doesn't make you a perv. Same as playing Call of Duty doesn't make you a soldier or playing Hitman doesn't make you a professional kill...

2032d ago 7 agree1 disagreeView comment

Yuck, and in the middle of the cover too. I mean, look at Far Cry 6 cover, this sign is as big as Giancarlo's face.

Why the can't make it smaller and place it at the top, where "Xbox" logo is (either on the left or on the right)? Or at least at the bottom, between ratings and publisher/developer logos? Or better yet, on the back of the box, where it belongs?

Looks very ugly and lazy, just slapped somewhere in the middle of the box. And y...

2033d ago 4 agree2 disagreeView comment

Now i see why they didn't want to show it earlier, looks very underwhelming, like a lazy reskin of Origins and Odyssey.

2035d ago 13 agree0 disagreeView comment

You can go out, to the real open world (which is unbelievably big) and do something useful, like picking up trash. I do it sometimes. Nearby «NPCs» might even say good things to you for doing that!

2036d ago 3 agree0 disagreeView comment

Why no solitaire? ლ(ಠ益ಠლ)

2037d ago 0 agree0 disagreeView comment

Why people care about review bombing so much, seriously? I mean, i get why publishers or developers do, but regular players, why? Does it affect sales? According to The Last of Us: Part 2 - no. Does low score prevent you from enjoying the game? No. Does it make it a bad game? Not necessarily. Does it make people, who rate it badly, be in the wrong or you be in the right, because you rated it highly? Not necessarily also.

And why only negative review bombing matters and gets...

2039d ago 6 agree3 disagreeView comment

So, how about you make a game about obese characters then, if that bothers you so much?
If you think this needs to change, then go ahead and try to change it, what's the problem? Or you just want other people to do your bidding, to use other peoples hands, to make you feel better?

2058d ago 1 agree0 disagreeView comment

«If people are still buying this game, why wouldn't Rockstar bring it to new consoles?»
Because company have to move on and make new projects? Imagine if Rockstar themselves would continue to port GTA V to PS6, PS7, PS8 and so one, without making GTA VI, does that sound good to you? I mean, it was released almost 7 years ago, Rockstar released the game on PS3, then ported to PS4 and now will port it to PS5. Games should be laid to rest at some point, that's the circ...

2062d ago 3 agree0 disagreeView comment

Sometimes i wish people should be forced to take some kind of test before writing such dumb articles.

I mean, first of all, how do you know game doesn't have any personality, when it's not even released and all we saw - a couple of trailers and a gameplay? I thought, personality is about characters, their interactions, locations. Ghost of Tsushima looks good so far.
«What I can't wrap my head around is how flat, lifeless, and utterly boring the gam...

2084d ago 9 agree1 disagreeView comment

New Super Lucky’s Tale Wii maybe?

2089d ago 1 agree1 disagreeView comment

You know what's bizzare - their monetization makes lootboxes seem not that bad. I mean, at least you'll be playing the game. Maybe that was the goal?

2093d ago 1 agree0 disagreeView comment

No, they milked the same idea to death and, personally, i felt that the «kill-target-while-evadin g-pursuers» mode was fun for 2-4 matches at most. It's the same thing over and over and over again, for 4 games.

Coop in Unity was only interesting if you were playing with players of the same skill level and with good communication (this combo is ultra rare, just like FIFAs "less than 1%").
If you were playing with random people, it was either ...

2093d ago 0 agree0 disagreeView comment

That's very sad, was hoping the next generation will make 60 FPS a standart. At least, i hope PS5 will prefer 60 FPS over 4k.
I was playing Metal Gear Solid V on PS3 with 30 FPS and then the same game on PS4 with 60 FPS and personally, i don't want to go back to 30 FPS.

2096d ago 5 agree5 disagreeView comment

@NexusFX

What are you babbling about?!

Until Dawn - is «interactive drama survival horror». It's not open- or semi-openworld
The Order: 1886 - it's not open world, it's a linear game with linear levels
Knack - «platforming beat 'em up» with separate levels
Persona 5 - RPG with turn-based combat
Days Gone - open world shooter-survival
Death Stranding - open world building-surv...

2102d ago 1 agree1 disagreeView comment

This is the whole quote:
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Q: A lot of people felt that Odyssey forced you to grind to certain parts of the game to take on certain enemies or missions. Has that been looked at and balanced here?

Ashraf Ismail: Well, with Valhalla, with the balancing of the game, it’s our angle, our goal is to just let players play the content they want. Again we built a really intriguing world that takes place in Dark Ages England and Norway. By the way, when you leave ...

2106d ago 0 agree0 disagreeView comment

To be fair, you can use authenticator apps, like Microsoft or Google; Epic store supports them, according to their support center (you can google for "?s=epic-accounts&f=w hat-is-two-factor-authenticatio n-2fa-and-how-do-i-opt-in" and see for yourself).

Or better yet, use password managers. I use Enpass and you can easily add both recovery codes and secret for generating time codes there. And data is stored locally (at least i use local-only db with master pas...

2109d ago 1 agree0 disagreeView comment