The combat sadly killed Morrowind for me.
Nintenderp
That and Digital is more expensive than retail in the UK for AAA games, for some bizarre reason.
I know it's full of microtransactions and a crappy online mode where you attack other players 'bases', I bet they will offer base insurance for a nice price as well, taking a leaf out of Konami's book.
As it the stands, the game looks like a 'Shadow' of the previous entry.
They haven't built on the success of the previous game and what make it good. Instead they have made a pseudo tower defence game littered with tacked on online modes and microtransactions, my hype for this could not possible plummet anymore than it already has.
http://www.eurogamer.net/ar...
DF tells an opposite story, 30fps, 540p and possibly lower resolution, motion blur and low quality textures.
Still at least it's getting Doom and can run a variation of the game, the more who get to play it the better as it's a fantastic game.
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For me no, it's a solid 8/10 but it's not without it's flaws.
It feels too big and suffers from open world fatigue, a lack of epic dungeons, repetitive feeling enemies, average story and meh boss fights. I prefer OOT, MM and WW. It's enjoyable and a Zelda at it's core though.
I completely disagree with the lineup this year looking bland, as a PS4, Switch and PC owner this year has been one of the strongest in a long time.
Also games such as Tomb Raider and GTA originated from UK based developers.
Except Xbox no longer has any exclusives, there is considerably more reason to own a PS4 if you are a PC gamer than an Xbox.
You're gonna end up like Septic at this rate.
@Cy except every single mainline KH game is available on the PS4 and not a single one on Xbox as of yet. They didn't even bother releasing the collections on it since they won't sell.
MGS and KH have a far more established fanbase on Playstation than Xbox, that's where most of the fans started with both series. KH3 is obviously too big of a game to exclude the X1, but I wouldn't be surprised to see the PS4 version outsell the X1 version by at least 5-1.
@nitus You can. Backing up saves to external storage and the cloud is a universal PS4 feature that works with all games, there is no such thing as copy protected saves anymore. Also I know someone with a review code that did this.
It's a good game but I do agree, I had to play it in stints.
The world is very large, but it feels like a detriment to me, it suffers massively from open world fatigue, the way the world was handled in previous titles was a lot better. The lack of big epic dungeons and great boss fights is a let down. Enemy encounters are repetitive and for some reason reviewers just ignored issues that any other game would get crucified for like the frame drops which are very noticeabl...
You try way, way too hard to come across as logical and neutral, just admit you are a raving Xbox fanboy and you don't own any other platform and have no intention of ever doing so.
I hate this loot box crap, a 1% chance of a golden fingernails skin with a shade of red that gives 3% fire damage with a .5% change of a critical hit.
They do sync automatically now, it was implemented a few weeks ago.
The trilogy retains most of the difficulty of the originals to remain faithful.
The current sales seem to show that most buyers don't care for the supposed hard difficulty.
I played the originals to death on PS1, the jumping may feel like there is less room for error but that's only because you can't land on the very edge of a platform anymore and be fine, you end up slipping off. You just need to time it a little better.
They don't need to patch or nerf anything, the overall difficulty is largely identical to the original to me, though I feel I have improved a lot as a gamer than when I played Crash 2 when I was like 7 or 8.
Looking forward to this, I am kind of glad Sony skip gamescom and go for a sort of inbetween, and then Playstation experience soon after :)