solderman

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CRank: 5Score: 18930

It seems like almost every VR game is falling into the category of "open every box and turn every knob" as someone who has a PSVR these kind of games lose their appeal very fast.

3370d ago 0 agree5 disagreeView comment

Shame it is not available for PS4/X1 :(

3374d ago 0 agree1 disagreeView comment

Demo please.

3375d ago 2 agree1 disagreeView comment

https://youtu.be/9SaQ9kJV8w...

Many are not confirmed. It was a sizzle reel nothing more.

3380d ago 1 agree3 disagreeView comment

More like the same Battlefront disc again with a code in the box FeelsBadMan

3383d ago 1 agree3 disagreeView comment

on disc?

3384d ago 1 agree1 disagreeView comment

The main concern with Farpoint will be motion sickness, pretty much every FPS that allows free movement results in motion sickness. This happened to me and my friends who tried Scavengers Odyssey, World War Toons, Here They Lie, etc. RIGS it still happened but a little less.

3384d ago 2 agree9 disagreeView comment

For me the clarity and resolution are more of a problem than the tracking. You have to train your eyes to accept the blur/soft look or you'll be squinting your eyes trying to find sharp detail that isn't there which results in you focusing on the screen door effect.

Some games seem to handle the screen door effect much better than others.

P.S. I have done all the setup and calibration stuff.

3385d ago 1 agree1 disagreeView comment

Thanks for the clarification, I had to close my eyes when the screen went black and that effect was visible as it was causing me to squint. lol

3387d ago 0 agree1 disagreeView comment

To be honest the blur people are experiencing in PSVR is not unique to DriveClub, Every PSVR game I've tried so far has been somewhat blurry and soft looking. I'd liken it to wearing someones prescription glasses in many cases.

If you try and focus your eyes to resolve more detail you'll end up squinting on the screen door effect so you are best to keep your focus locked.

3387d ago 10 agree6 disagreeView comment

I can confirmed the VR sickness mentioned the review. I only played the demo. I think demo's will have to be essential for every VR game so the gamer can determine if the game is comfortable or not.

3387d ago 0 agree2 disagreeView comment

I played the demo and found the screen door effect to be a bit much in this game.

3387d ago 0 agree4 disagreeView comment

Great game.

3392d ago 1 agree1 disagreeView comment

Tracking issues no matter how minor are not acceptable for controllers or headset = sickness

3393d ago 1 agree3 disagreeView comment

Well the Steam / Oculus Store software attachment sales have been incredibly poor and most users will probably buy more than one piece of software. So you could probably work out a reasonable estimate of headset ownership from that data. I would guess it is definitely below 100,000.

3394d ago 11 agree0 disagreeView comment

After the live stream coverage from many video game outlets talking about tracking problems with PSVR it seems like there will be plenty in stock for anyone willing to take a gamble.

3394d ago 0 agree11 disagreeView comment

(^^)b

3395d ago 0 agree0 disagreeView comment

As someone not living in the US who wants a physical copy any recommendations on how to acquire one?

3395d ago 0 agree0 disagreeView comment

is it time for developers just to pack up PC gaming and go home? It seems abundantly clear that triple A PC titles are incapable of launching without being broken crap. I'm getting sick of it.

3396d ago 0 agree4 disagreeView comment

https://youtu.be/x_mF6m_WJF... < Pretty much the reaction from most live streams I saw.

3396d ago 0 agree1 disagreeView comment