ABizzel: Spyborgs has a metacritic rating of 64. Are you really saying that badly-made games should sell? Hmm, that's kind of funny, because you strike me as the same type of person that'd complain when shovelware sells a lot. Notice the contradiction?
Yeah, true. I do think that Dead Space was an honest try. It seems very high-quality. But making a hardcore rail-shooter game for a system over-loaded with hardcore rail-shooter games really isn't a bright idea.
Me too. I hope that sales for Muramasa pick up. But 35,000 isn't that bad either!
Hahahaha, wow. Maybe this'd teach them to put more effort into their titles. Dead Space: Extraction should not have been just another rail shooter. And Spyborgs had numerous problems and got trashed in reviews.
Mad World would've sold just as badly on other consoles, just like God Hand sold poorly on the PS2.
Dead Space: Extraction sold poorly because it was a rail-shooter on a system plagued with rail shooters. Do something new instead of same-ole.
Hell yeah, me too :D
Wow, what? This guy's complaints are so stupid. He must have no motor skills at all. I never had trouble with controls in the first Lost Winds. The guy just sounds like he sucks at the vidya.
ITT: People don't understand that the "dress" thing was a joke by Miyamoto.
http://www.wired.com/gameli...
ctrl+F "dress"
Yeah, that list is kind of ridiculous. Notice how most of those games include guns. No Super Mario Galaxy 2, GOTY of 2007, and no Metroid: Other M.
I can see why Sonic was in it, as he was Mario's biggest rival for the longest time. Snake doesn't make so much sense though.
"Our choices were Professor Layton, Little Mac, Mii, Toad, Maxwell, Animal Crossing Boy & Girl, Giratina, Mega Man, Phoenix Wright and Travis Touchdown"
Wow, most of those are pretty terrible choices. I think Bomberman and Geno (SMRPG) would work.
@PirateThom:
So games are only worth playing if they're rated 90 and above? Why not at least 85 and above? Personally I'd say "80 and above", for the most part.
Is Motion+ really required for a pointing game?
...How the hell did this ever get approved? It's GRACES, not VESPERIA
It has nothing to do with the Wii's visuals, LJ. It's quite clear that the art style is different from the concept art that was released. This cartoony look is going to stay -- that's almost certain -- but since this is an early build, the graphics are going to improve drastically, just as Sin and Punishment 2's have, for example.
Wow, there's certainly nothing epic-looking about this game. The game is a LOT lighter than the concept art implied. Not to say that the game won't be good, just that... it's like calling de Blob "epic." While de Blob was one of the funnest and funniest games I've played in awhile, there was not much about it that was "epic." Epic Mickey's still on my radar, of course, cause it'll still probably be a good game. But it should've been named something like "Fun Mickey&qu...
To be honest, The Conduit's amazing control scheme is the only thing the game had going for it. The controls were fantastic and made me really sad that the game itself wasn't really that great.
Yeah, when I saw this I thought it looked like a 2.5D platformer too, but with all of the new information being released, it really sounds like it's gonna be a 3D adventure game. Warren described it as part platformer, part adventure, part RPG, I believe. How could you have all of that in a 2.5 platformer? Gawd, I just want to see some GAMEPLAY
Awesome. Tales of Graces looks fantastic, and I just love the battle system in Tales of games. I'll pick it up first day if'n it comes out here :D
That doesn't even make sense.