😂😂😂 The Roadmap, he says...Here we go again!
Drip. Drip. Drip. Feature Creep.
😂😂😂
The writing on the Demo was so bad, I can't imagine sitting through this crap through the full game unless trying to make fun of it. And don't get me wrong, it was funny, and I did laugh, but only because it was so terrible it was almost endearing.
Dislike away, but holy fudge...Yikes!
You're most def in the minority. Yeah. Aside from some boneheaded decisions, like having a mask on Willem Dafoe or shoehorning Venom in the Third one, those movies are far more enjoyable and honest than the new Marvel's Spider-Man movies.
As for Tobey and Kristen, they both help ground the characters and make them more relatable and human than the new Disneyfied versions. It's no secret as to why the best parts of the Disney Spider-Man movies are the ones with t...
And they claimed this place was one of the outhouses for Gamers™ and gamerGate Incels. Pfft! But look at bangerBro99's amazing display of Homo-eroticism. How far we've come.
So proud of you, bud. Now you go grab them balls and have all the fun. 👍
Outstanding!
Drip...Drip...Drip...Feature Creep = $$$$
THIS is their game and has been the game for over 10 years. You pay them millions of dollars and they keep showing you all the wonderful Feature Creep they have in store for you for the foreseeable future. All the while Roberts and Fam give themselves a nice lifestyle while you wait for the "Final Game", that's nowhere in sight.
Get used to it because something tells me that they're not even halfway to the "finish" line just quite yet.
...
"Enhance", but not really.
Why would they kill off the original Art Style and Design? Imagine if they have kept that Painterly style look but with the power of Unreal 5 and its superior Effects, Lighting and Shaders? It would've looked outstanding. As it is? Meh borderline Asset Flip.
What a boneheaded decision.
They took an unique Action Adventure Brawler into a Turn Based game with a Persona like presentation to it. Basically they changed the genre and feel of the series because $$$.
Imagine if they took the Batman Arkham series and turned it into a GAAS, Third Person Looter Shooter with Pastel Colors, Numbers and Effect flying all over the screen and an UI that would make your eyes bleed while giving you an early onset of dementia...Oh, wait...
Like I said, so...
Just look at the Yakuza games. It doesn't matter what the original games were or what the original fans want, it only matter if it sells the most.
And looking at this ForniteSplitter looking shet, fans are lucky this thing didn't get released. Because imagine if this would've taken off like a Helldiver 2? Just out of nowhere, BOOM!!! Instant success. Then that would've been it for the franchise as you knew it.
If only 'Like a Turd: Inf...
These games are goat. Bethesda's Fallout only wishes it felt half as creepy, with a great sense of desolation and exploration as these games. The first and third games are some of the best gaming experiences out there for this type of "open world" survival, apocalyptic, exploration pew pew you're dead type of game.
Still, I do hope that they put some loving care into these releases. The originals were kinda rough a lot of times and even if you go back and...
Well, that's disappointing...
It's hilarious how the perpetually online weirdos always seem to find a convenient scapegoat for their own prejudice and problematic way of thinking.
I imagine that before Sweet Baby Inc games were being written with no concern or pandering for their public or audience, right? Right...
Your comment just goes to show your ignorance in how commercial art is created in a Capitalistic society or, you know, your prejudice is showing. In the real world, ho...
They always seem to forget one of the greatest JRPGs of all time, Lunar 2: Eternal Boogaloo. Suspect.
Here's the best way to play both Lunar games back to back:
Start playing Lunar 2 all the way until you meet Nall in Taben's Peak. Then save in the first statue you see and go play and finish Lunar 1. Then come back and finish Lunar 2.
Yeah, I know. You've just experienced not one but the most Epic and Greatest JRPG of all time.
It's not really an Early Access but a Means to maintain a high standard of living for Roberts and Fam. There's a reason he has allowed feature creeps to be an actual feature in the development of these games. He knows he can do this.
It's what it is but lets stop pretending these are but measly Early Access games that have Oopsie! their deadlines for a Decade. C'mon, bud. Let's be real here.
And if you want to help him with maintaining...
No worries. It's oddly entertaining to see people get mad for no reason. Especially when the sarcasm is pretty obvious.
But how does it go over people's head like that? Now that's a good question.
If true, then VERY smart move by EA. No one wanted this game. No one at all. I mean, a possibly First Person Titanfall like game starting the Mandalorian??? PFFT!!! As if...MID!!!
EA Sports - There is no Game!
Yeah, don't remind me of Hard Corps:Uprising. Hopefully Konami sees fit to release a second part to their Contra Anniversary Collection so we can get some of the great games still stuck in older consoles.
Still, can you imagine Konami actually giving a damn and making this game's graphics look like Guilty Gear Strive? Or like Guilty Gear Xrd Rev 2? Maybe even like the last BlazBlue game on the PS3 at the very least? Or, you know, some good old fashion sprites in th...
The Demo on the PS4 is kinda wonky and suffers from some weird stuttering and loading issues which causes sometimes to kinda feel like the frame rate is skipping or something. It's not a super smooth experience whatsoever. And while the gameplay is Contra fun, the graphics are ASS. Terrible low budget affair with some terrible low res textures and devoid of any indie charm.
Seriously, it's just bland and bad looking all around, like a terrible mobile cash grab that&...
Yeah. Roberts' infatuation with Roadmaps is quite telling; it's clear that this is one of their tactics to drum up support for more money for the eventual "release."
This is at the end of Roberts' roadmap to the new roadmap:
"In a marathon, they say the last mile is the hardest, but to quote the Roman emperor Marcus Aurelius, 'What we do now echoes in eternity!'"
"You were there for the iconic helmet f...