Game commercials have always done their best to spin the games in a stellar light. I remember the 3-D glasses for the Sega Master System had a commercial where the freakin' aliens were coming out of the screen and flying around in the room. Naturally, at age 12, I fell for it. Although the 3-D effects were really awesome, they certainly did not jump out of the screen.
Commercials are solely for exciting the general public, not the gamers who actually end up buying the game....
Sony outright lied about just EVERY detail of the PS3. They showed movies instead of games and lied and said that the games were exactly like the renders. They kept on spewing the same lie right up until the launch of the PS3. 1080P ALL THE TIME for EVERY GAME, on TWO SCREENS no less. Instead of getting something as awesome as what Killzone looks like in the now ancient E3 video, I got a downright total letdown in Resistance: Fall of Man. Oh, so I should chill out, eh? I only will have to...
I played the demo at best buy, along with a lot of other hardcore gamers at Best Buy when the PS3 first came out and everyone had the same opinion: "MEH"
The game uses motion blur way too much to convey a sense of speed. To me, that got really annoying real fast. The in game models looked too plasticly and overall it felt like the PS3 was being taxed to it's limit to deliver this mediocre game.
The biggest problem I have with Sony is their endless li...
The main defense by Sony Fanboys is that the article was written in January, to which I reply, so what? There was a lot of PS3's on the shelves all through January, just like today.
Response to Raist,
I bought my PS3 at launch and it cost me $599.99. If I would have purchased the crappier PS3 it would have cost me $499.99. I spent $40 on the necessary component cable, $40 on an extra controller and $60 on RFOM. Even if I decided to get the crappier PS3 and decided to forgo the extra controller and the component cable, my total would have been $604.78, with 8% tax added in. As it stands, I spent $801 for the better PS3 and the aforementioned necessary p...
True Gamer: One small thing you forgot to mention about the PS2 doing "badly" vs. the PS3 is that the PS2 did not cost $600 minimum.
Also, the PS2 was sold out for at least it's first 18 months regardless of how "bad" everyone was saying it was. The PS3 is practically overflowing the shelves in some stores.
Put simply, the Developer quoted in the article did not give the MAIN reason why him and other developers not being paid directly by Sony...
"I also do not support the whole Sony PS3 price-cutting discussion. Cutting the price does not help at all in my opinion. If Sony Fanboys can show their neighbors a game on the Sony PS3 that puts their socks off, the neighbors are putting the cash down the next second at the next Best Buy."
Although I own a PS3, I got a lucky Christmas bonus in order to be able to afford the PS3. Most of the population does not have the $700 necessary to buy that "killer" ga...
Sigh "Maddens Raiders," you like all of the PS3-philes on this board always totally ignore that Sony is in some pretty serious trouble if the PS3 is not an absolute breakaway hit, which is IMPOSSIBLE given it's price tag regardless if the games that come out on the PS3 in the future are mind bendingly good. Sony had to take out a $700 million dollar loan, the first time in it's history it had to borrow money (and a lot of it) just to facilitate the PS3 launch.
Don't ...
Sorry, I can give ZERO credence to an analysis that does not even factor in the runaway success of the Wii. Even if the Wii "stalls out" at 10 million sales this year, that's still eats into the PS3's possible market share. Regardless if the Wii "fails," it will still take away the PS3's thunder this most important first year. Statistically, there is no possible way Sony will be the market leader this time around. There are simply too many variables AGAINST Sony this ti...
Ok, a bunch of crappy freeware-esque games are going to be on some crappy website? $29.99 for freakin' BACKGAMMON?
Regardless of how taxes are paid in the rest of the world, Europe and the UK have to pay it up front. $850 is freakin' insane.
75 MILLION installed in less than three years, when the president of Sony said not to expect any price cuts anytime within the next two years? Historically, the PS2 took 565 days to reach a meager $100 price cut. So, that means that Sony is expected to continually sell the PS3 at a significant loss of greater than $200 for at least the next two years, especially considering how complex and proprietary the PS3 components are. If Sony sells 75 million units between now and 2010 (the year we...
I can't believe someone finally admitted that Halo 2 was a freakin' mess; you could literally see that they were totally rushed for time. If anyone ever watched the "collector's edition" dvd, it showed Bungie dragging ass and dragging ass and then literally they put the entire game together in like three months or less and it shows. But, I do have to give Bungie credit, their half-assed, thrown together game is better than most games out there. I am glad that they are not under a...
"From what I've seen, they've fixed the framerate issues too."
What have you seen? Have you seen the game in motion with actual gameplay? If anyone bothered to notice, the gameinformer scans do not show actual gameplay; there is no health bar in any of the shots. Remember, Lair was presented first via awesome CGI movies and then, way later, the gameplay was revealed. The gameplay was considerably less impressive than the CGI movies led on.
This ...
The biggest problem with Massive Multiplayer games is that they mostly always devolve into mega-death matches, where even if you are a stellar player, your average kills is going to be brought down and your contribution to your team (if you are running teams) will be diminished.
The primary reason Halo does not have 48-64 people, is that it does lower the competitiveness of the game by having such a great number of players. In Halo 1,2 and 3, if you have a few great players o...
The still shots of Lair have always looked good. My concern is how well does it play and what is the Resolution and FPS going to be? The demos I have seen so far have not indicated anything groundbreaking in terms of gameplay, nor Frames per second.
Great pictures. The problem with mostly every PS3 game that has been that the games look fantastic in stills, but the last time I saw lair in action it was quite herky-jerky and most certainly not the much vaunted 1080P.
If Sony has sold 5 million games, then that means that every person who bought a PS3 bought almost four games, and given the expensive starting cost of the PS3 that number is highly suspect. Even if Sony managed to "Sell" 5 million games to retailers, those retailers are going to be pist when those games don't sell and they are stuck with them.
So, we have hard proof that the PS3 is a pain in the ass to program for and a feature that is present in just about every other racer out there is missing from Motorstorm, but somehow (might) be added at a later date if the fans want it?
Honestly, if Motorstorm is taxing the performance limit of the PS3 AT LAUNCH, then the future ain't looking too bright for the "HD" "1080p on all games" system.
Sure, everyone and their grandmother keeps stating tha...
I was more than happy to see off the original Xbox and certainly did not feel "abandoned." I got a lot of fun out the Xbox, but it was time to move on. Most people on this board do not understand the incredible power Sony has wielded over the past ten years. Personally, I don't want ten year console cycles, as it certainly stifles innovation. I don't give a crap if THREE year console cycles become popular, even if that means each generation is incompatible with the previous. In...