It's funny that he complains about the friend cap limit, yet he only recognized 15 people out of the 100 on his list. I almost never add anybody that I don't know on XBL. Out of the 23 people on my friends list, I know 22 of them in real life. Bringing up facebook, almost everyone doesn't even treat that as a list of friends. I could create a random account on there, send a friend request to hundreds of people, and quite possibly 90% of them would accept it. I only have 100 friend...
To quote Ryan Stiles: "God bless the American legal system."
cool
*goes to tube8*
In GT5, when you crash into a wall at over 150 mph, does the car get totaled and the driver get killed? Nope, what a terrible sim! /s
Yeah, an attention seeking article, so I'm not bothering giving it a hit. I'm getting both games.
Yeah, I'd definitely want Matrix-type controls to be a reality.
I wish they hadn't changed from the original one.
Almost any time someone speaks good about the 360, disagree bombs start coming in and plenty of people simply reply with "stop trolling" or "lol have fun with Kinect". Pro-PS3 comments get agrees up the ass. When people on here say that this is rampant with PS3 fanboys, it doesn't mean rampant with PS3 trolls. That's why that silly term is n4ps3G and not n4ps3T.
@cooper
Learn how to read in context. I never said sales is what determines quality, you fool. I replied to NoobSessions's comment. So yeah, go ahead and shoot yourself.
I must be microwaveless then. lol
Being able to play your console game on the controller as if it were a handheld is the gimmick that's being pushed. Sorry, but that's the reality of it. They're focusing on their controller for a second generation in a row. They figured since it's done them so well this gen, it may just work for them the next gen.
Perhaps controllers were considered crap either because they only had one button, or way too damn many because they had a keypad similar to a phone. So either they were awkward to handle, or the games themselves were limited by only having access to one button. In the same sense, motion controls do limit game development. When developers have to waste their time trying to do ass loads of vector calculations and QA to make their games playable both for a regular analog controller and the motio...
Cole picks up and investigates a big ass nug in that case.
I highly doubt third party developers are going to go out of their way to make full use of that new gimmicky controller. The Wii brand name screams casual shovelware. When a majority of the Wii owners are basically kids who are still in elementary, games in the T and M rating category aren't going to sell very well.
How can sales be debatable? It's a quantifiable fact on who is doing better.
I beg to differ. It's an overused joke.
I didn't see anywhere in this article that streaming to a console costs extra. It'll still be $7.99 like it was. I never used the DVD portion myself, but I cancelled my subscription anyways because AT&T decided to go all asshole like Comcast and start putting bandwidth caps.
Lucky me. I haven't rented a game in over five years.
@Tompeeper
You could do that in the original xbox version of SCDA. The storyline is similar to that of the PS3 and 360 versions, but it's basically an entirely different game.
Uh oh, Spaghetti O's.