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RaidenBlack

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CRank: 43Score: 632440

No we can't "stop pretending to be impressed that the iPhone can run AAA game"
Plus its a first gen implementation. First gen implementation always has some drawbacks, as highlighted. The drawbacks will gradually diminish with future apple silicon refreshes.

580d ago 5 agree8 disagreeView comment

NSS, its a remaster that wasn't required at the moment ...

580d ago 2 agree2 disagreeView comment

This is the prologue demo ... not the full project and is developed in UE5.
Source 2 is currently powering CS2 and Deadlock. Valve is more focused towards a stable modern engine for better gameplay than pure graphical showcase.
Both CS2 and Deadlock are immensely popular even at their alpha stage.

581d ago 1 agree0 disagreeView comment

" focus onHogwarts Legacy, Mortal Kombat, Game of Thrones, and DC in particular Batman. "
~ did they forget there's an active game development going on at Monolith for another DC character?
Wonder Woman?

583d ago 0 agree1 disagreeView comment

Have been wondering same ... and the preview feedback seems genuine as well.
The first preview the game was criticized of being buggy, then in the 2nd one the game improved and the latest preview reflected the game's pretty top notch.

583d ago 1 agree0 disagreeView comment

Want the Witcher 1 Remake before the 4th one, tbh

584d ago 0 agree0 disagreeView comment

2025 Yotei and DS2
2026 Wolverine + Horizon MP
2027 Naughty Dog new IP and Venom
2028 Santa Monica new IP and FFVII-3
2029
2030 Physint

584d ago 4 agree12 disagreeView comment

But what about smaller experimental/more-fun projects?

584d ago 7 agree2 disagreeView comment

^this
making San Andres possible on PS2 was no small feat and GTA V was made to run on PS3's 256mb RAM.

585d ago 1 agree3 disagreeView comment

They need to port GTA V to Switch before that .... they'd rather do that + GTA Online than GTA VI
add GTA IV too if they're feeling generous

585d ago 2 agree1 disagreeView comment

@Michiel1989
My initial comment wasn't intended to delve much into the performance tuning ... so I mentioned resolution and framerate only. But yes on top of res and frame rate cap, they'll have to implement DRS, lower lod, lower texture, lesser secondary effects/physics etc .... but who knows, maybe the RAGE tech team might have come up with some sort of trick feature in order to run the game on lower specs with less compromise.

585d ago 3 agree9 disagreeView comment

lets face it ... the game has to be a multiplatform release, given the budget, so they have to develop for Series X, but for that it also has to run on the Series S, be it at 540p @ 24fps ... or else have to abandon Xbox port altogether but they can't afford that

585d ago 11 agree17 disagreeView comment

720P @ 30?

585d ago 24 agree10 disagreeView comment

Still remember the first gameplay video ... shooting the chasing truck and then the beautiful visuals & details whilst traversing the dilapidated Nepal streets ... perfection
Too bad Sony never ported the trilogy to PC ...

585d ago 3 agree2 disagreeView comment

you all right there, bud?

585d ago 7 agree3 disagreeView comment

If it doesn't come before GTA VI ... don't know know when it will ... but looking at how erratic R* releases are i.e RDR1 PC release after 14 years and 5 years after RDR2 PC ... you never know

585d ago 0 agree1 disagreeView comment

What if Koi Tecmo starts getting it's IP's publishing rights back from Sony as well?

585d ago 2 agree5 disagreeView comment

It'd be interesting to see Sony's homegrown proprietary Decima engine's performance on the Series consoles.

585d ago 5 agree4 disagreeView comment

“Kojima Productions will continue its focus on bringing their award-winning IP, Death Stranding to more platforms and audiences,” a note to press reads.
DS2's likely timed exclusive for PS as well.

585d ago 4 agree3 disagreeView comment

As MrBaskerville stated ~ you either get engrossed in it or get bored with it ... totally depends on you.

585d ago 3 agree1 disagreeView comment