A GT5 theme would be cool.
That's really good for something you made the first time using After Effects.
The list is great too.
edit: I think that if you're going to choose a particular game out of a franchise you should also use footage from that game rather than from one of the new games. That's the only thing about it that I'd change.
I don't think batsh*t off a shovel would sell very well lol.
You've got a good point about the WASD keys.
The best controls for FPS would be a nunchuk style of device for movement (which I would definitely buy if there was such a thing for PC) with extra buttons and a mouse. I can't think of anything beating that.
I can't find this theme anywhere.
When is it supposed to be available?
edit: NVM it's later tonight. I thought PSN updates were on Wednesdays?
Games are rated on a number of different things. Graphics and gameplay are just two of them and since the graphics are obviously lacking an overall score of 10/10 is impossible.
Still, it will probably get close to full marks for gameplay.
It's not a full Halo title but it's priced as though it is.
I'm pretty sure there will be people (from the casual crowd) that think it's a full on Halo game.
Gamers come in many different forms. That includes journalists BTW.
Anyway, anyone can review anything. It's just that some reviewers are more respectable than others and therefore their reviews have more weight to them.
It's possible for more than one franchise to be milked at the same time.
Isn't it the same gameplay as the previous Halo FPS games?
I wouldn't want to pay for a new game that does nothing new in any way.
I don't think Natal is good for FPS games but for something like Mass Effect it could work very well.
You could navigate the galaxay map using Natal or even hack terminals. This sort of thing could be added to a game like Halo since even FPS games these days have RPG elements in them.
As usual it comes down to the developers to think of interesting ways it can be implemented in their games.
lol I wouldn't put it quite like that since there are plenty of franchises that aren't being milked but I guess that makes the ones that are being milked stand out that much more.
edit: you mentioned best selling which is something I don't know much about as I'm not keen on sales numbers myself. Only how good a game is.
That's good for Halo fans.
Sixaxis has proven to be pretty decent even if it was tacked on. Developers just need to make proper use of it as with any other motion control device.
I thought FF games were mainly unrelated story-wise (but yeh there are a lot of FF games) and that milking has more to do with the frequency of new releases for a franchise rather than the number of releases.
3 games over 6 years or 3 games over 3 years. It's pretty clear as to which is milking.
There's also the merchandising to consider.
Nobody said you have to re-purchase the games you already have.
These re-mastered versions are a great way for people who haven't played previous games to experience them on their PS3s.
Rocksteady have done really well with Batman: AA and deserve every penny.
I'm looking forward to what else they can come up with in future.
Good thing I didn't splash out on an i7 when I upgraded.
My E8400 should last a few years.
Copy paste the serial key exactly as it is with the '-' symbols.
Worked fine for me.
edit: nvm lol. I replied too late.
I thought Uncharted cutscenes are rendered in-game.
I think it'll be at least 4 years after the release of HL2:Ep3 before we know anything about HL3.
I think there was about a 6 year gap between HL and HL2.