That's what I call an actual developer effort! Resolution should never be the priority over a responsive gameplay experience. This is specially true for every first person game and pretty much every fast paced game.
Good to know it runs smoothly, so I'll be pleased when I get the actual "complete" edition in a year or so.
I can't recommend this game enough.
It's a steal for this price! Go get it!
I see. I've only played Awakening, which is why I found it so weird.
Lol @ the Persona 4 soda commercial reference.
But why is Tiki a child now? This game is so weird, but still, I'll most likely check it out at some point next year.
The one with the cliffhanger... Okami 2.
This might be the best thing I've read on this site in a while!
Of course. We don't need a 3rd cookie-cutter console on the market, let alone having Nintendo's franchises take a hit from not having interesting new ways of being played. Call them gimmicks or whatever you want, but a gimmick today is tomorrow's standard. A perfect example would be the Virtual Boy and the Oculus Rift.
For everything else, we still have Sony and Microsoft bringing more "traditional" games to the market.
Those precious memories :)
Except this article has nothing to do with that.
We all saw that Digital Foundry article, so there's no excuse to defend these kind of performance problems on consoles, specially when they promised us a solid 30fps (which is already low enough).
For those who don't notice the stuttering, I'll just use a word that I despite using since I game on consoles... "Peasants". Now, don't get me wrong. I envy you guys for not having a problem ...
You have probably never played Skyrim on consoles, specially on PS3. It's hideous, just like every Bethesda game on last gen consoles.
Welp, there goes a lot of replay value. Most ME fans I know were hoping to create a character that was anything BUT human, anyway...
That's funny, considering that they dominated throughout the whole 7th gen, and have also been dominating the handheld market since forever.
Micro transactions in fully priced games are inexcusable, period.
Atlus usually does a great job when porting games over from Japan, so I trust them to follow suit and give us what we want, specially since music seems to be a big part of this game, what with the music idol theme and all.
In the case of those other Wii U titles, the changes made are simply cosmetic and widely justified. Sorry if I got too jumpy with my previous comment, but Nintendo's been gettin' a lot of flak from creeps on this site as of lately.
What, still sad you don't get to play as a barely covered 13 years old girl?
Looking good!
Sadly, I'll only have enough money to buy Xenoblade through the holidays. But this is first on my list for next year, for sure!
N4G users sure are partying with these scores for an Xbox exclusive. Who would have thought?
I got "Gracious and Glorious" PTSD from your Bayonetta reference.
Wait... This isn't satire? Oh well...
Also, Fatal Frame 4 played alright. Some people, seriously.
My God, look at that agree/disagree rate! The trolls are out hard for this article, geez.
Funny how they post such an article so close to the release of one of Wii U's most awaited titles, haha.
For the record, I don't think it's all rainbows and butterflies with the current situation of the Wii U sales-wise, but it's hilarious how people make these things go out of proportion to try to get Nintendo out of the way so they can sleep better at n...