@Ares84PS3 - You have not played it.
Played it, finished it. One of the finest examples of Japanese game design, masterclass of player control and a degree of challenge that too many western game devs shy away from.
It's a UK mag with an industry focus. Twelve year old American retards tend to stick here on N4G, and discuss things they have absolutely no comprehension of.
A lot like you.
More than no problem, all games should do this.
Yes, Identical. As in the only thing differentiating one from the the other is setting. Rather than childish name calling, engage my point.
8======DO:
The games are pretty much identical. That is to say, neither is a very good demo.
Analysis: boring.
Yeah, because Dante is a character of untold depth...
Unfortunately it does have a few QTEs and takes some unfortunate notes from God of War's deficient formula. But it's the king of feedback and response, truly leagues better than any other action game out there right now. And for those who disagree, it might do you some good to play the game first. Not the demo. The Game.
For those who seem to hate on this game so readily, offer a cogent argument as to why. All I've seen so far is baseless, to rambling, nonsense.
It's likely an exclusive. In other words, it means nothing. Wait for the embargo to lift.
Engrish, learn it.
Because it likely looks pretty but its function is just an overlong series of combos that ultimately bores. Or, even worse, it's a quick time event.
If it manages to change my mind after the atrocious piece of crap that the God of War Collection was, then all the power to it.
@Saaking your dim-witted conspiracy nonsense is baseless junk, worthy only of lolz.
This game is coming out and it will be great. Deal with it.
Not watching this trash at all. Brought to you by saved hours of your life and common sense.
Wrestling drama is the pinnacle of white trash. Good riddance.
Oh look, another article written specifically for N4G.
Engineer with mobile gun turret? Try Team Fortress. First person cover? Equivalent to leaning in Rainbow Six half a decade ago.
The only mildly interesting thing that KZ2 offered was the rotating objectives in multiplayer.
This is obviously written by someone whose years gaming can be counted on a single hand.
Or play the game first?