How is releasing a battle game that is not particularly niche on Xbox360, Xbox One and PC a 'gamble'?
For the sake of support from Microsoft as an 'exclusive to Microsoft' franchise it was probably well worth Respawn's while not releasing it on PS4.
It was in Repsawn's interests to get as many 'Microsoft platform' people playing their game as soon as possible.
It's not necessarily in Microsoft's intere...
Your post is not, in itself necessarily wrong. But it's a deliberately blinkered way of looking at it.
Ways that that having an Xbox360 version could be harmful:
People who would have bought an Xbox One for Titanfall now don't need to.
They could possibly just get Titanfall on PC or Xbox360- and buy a PS4 for all their other next gen games instead.
Also, the fact that there is an Xbox360 version at all doesn't promote Tita...
There is relatively little use in telling a group of people with a particular hobby / past time / way of life in some cases to grow up when a vast number of educated people outside of them have not grown up themselves in their response to videogames.
If a society treats a whole way of being as being inherently infantile or decadent or harmful then that society is setting up their own internal definition of what videogames are. They also set up themselves as opposing those ...
He said 'pretty close to it' which, from a marketing manager, pretty much means nothing and can be put down to bluster and confidence in the game's visuals. It might end up close to it for all we know but it's unlikely anyone could know at this stage.
Personally, I can look at parts of the original Uncharted Drake's Fortune and see stuff, like the water effects (and close up details on artifacts), that was not significantly worse than anything that came later- it...
If I don't repeat the word Brits then some people might forget the distinction I'm making. Not making things clear throughout is the reason I tell myself why I get so many disagrees anyway.
Although 'us Brits' does sound like a cocky journalist trying to make a US/UK dvide, it was the best term I could think of using. Englanders? British people?
I'd like it if Uncharted 4 or whatever it is called looks back to the original Drake's Fortune for some inspiration.
Giving variations on what happened in UC2 and UC3 is just going to give diminishing creative returns. You don't have to keep on trying to out-Citizen Kane Citizen Kane. Making the next Uncharted fun is enough- do things that have not been done at all or for a long time. When Drake enters a room give him multiple options to finish off enemies and pro...
Americans love using the word 'satire' where 'spoof' would do for us Brits.
We Brits tend to reserve the word 'satire' for humour that uses surreal comedy for political effect (whether just personal politics or local/national/international).
Most what you call 'satire' is mere schoolboy spoof stuff to us Brits and would not cut the mustard for us Brits as being worthy of the name satire.
There's a big difference between the main story and the DLC.
The main story is scary with a capital S. Do you remember the first time that you have to run across a huge room (I found stealth was no good there). It's the scariest thing I've ever done in a game. The camera angle was creepily weird- it was like the 1960s Batman TV programme.
The main story is very dynamic. You brutally smash people in to scenery in real time. There are multiple route...
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It is a beautiful time to be interested in gaming right now.
Sony set the tone.
Sony's launch presentation was entirely on the mark. It never took buyers, whether Sony ones or otherwise, as fools. It may have mocked Microsoft for changing its mind but, even when downplaying the cloud, it never fell in to a trap of saying that PS4 would always have the better graphics. Graphical fidelity is technology where the PS4 may have the edge. But graphical style is...
Sonic Adventure 2 on the Dreamcast (and later Gamecube) - a truck chases you down the streets of San Fransisco.
Uncharted 2 - helicopter chases you over the rooftops.
Resident Evil 4 - the boss battle with the giant plant.
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Wikipedia is in line with how I regarded the term:
http://en.wikipedia.org/wik...
'when human features look and move almost, but not exactly, like natural human beings, it causes a response of revulsion among some human observers'.
This does not seem contradictory to what my post said so perhaps you could explain what you specifically disagree with?
No ...
They already got past the uncanny valley.
There was nothing unrealistic about The Last Of Us's character models.
In fact Uncharted 3's were balanced enough to avoid looking 'doll-like'.
Beyond Two Souls clearly got, to all intents and purposes, past the uncanny valley with the main character models. And where it did exist it could be excused as a stylistic choice to creep you out more when you were in possession.
There is technically no indie and 'big studio' division except in people's heads and definitions. Today's 'big studio' may have been yesterday's dream of a student.
And what it has become may be of a different ethos to how it started, depending on who still works there and what control people have.
There is just people who make games for money , people who make games for the art of it or both.
Such people can exist at eithe...
"As the industry faces a lack of quality survival horror titles"
Well there's the worst introduction to an article there. Right now, there happens to be more survival horror games than for a long time lined up in the near future.
You should be looking to other people rather than just the creator of Resident Evil for the future of survival horror. There are plenty more coming up.
They need to keep that AI code for a super hard 1999 mode though!
There will always be ways for the games makers to counteract super smart AI. Give the AI great sight and great memory but not so good hearing for instance. Mind you, any great AI would never stop hunting. Games do start being a hardcore chore (e.g. Rage) when that happens.
Some people are talking about Bioshock as if it was ever necessarily designed to be a 'series'.
If that had been the case, Ken Levine would have been able to delay them and say 'Hold off making Bioshock 2. I may have an idea for a sequel that will be as fresh as the first game but we need to give it a bit of space first. We'll concentrate on an entirely new IP in the meantime...'.
Instead Levine possibly wasn't sure what he wanted to d...
"The first thing you learn in freshman level finance"
Does that sentence make anyone else want to obliterate the earth?
'Freshman'.
If you're a 1950s kid at Harvard who is in a barbershop quarter you can use the word 'freshman'.
If you're anyone else you're a dickhead who got just enough grades to toss about wherever you decided to go until you can weasel your way in to as high paid a job...
Sony made no mistake.
They have FPS covered adequately at launch with Killzone : Shadow Fall. That's for those who need to have it.
Sony were right at the height of their hubris at the launch of the PS3- Playstation players , more than any other console buyers, barely need a particular game as a particular reason to buy a Playstation. Especially after the amazing turnaround of the Playstation 3 with AAA and indie games alike gaining my life long admiratio...