I think that what Half Life 2 probably stands out for is
its stark elegance aided by having a linear level design and a no-nonsense approach to storytelling. The AI seemed very good. It's also surreal- not just in the obvious places like Ravenholme but in the quirks of its level design. Booby traps abound in places. It has something for puzzle fans, something for FPS fans, something for survival horror fans. Bioshock did this later too but in Half Life 2 you have no idea what type...
People are allowed to expand on their criticism as you have but look above - I got 8 disagrees and 0 agrees on a post that praises Uncharted 2, a game that surely that ratio of people can't hate. People are generally not balanced in the slightest on this site about the content of posts. They find 1 thing that they disagree with and then they click disagree. So the longer the post the more likely to get a disagree even if the post contains some information that they might agree with. I can...
The people on this site are mostly cretinous. 6 people disagreed with my entire post? That included the point that Half Life 2 is a good or GREAT game? Tell me what innovation melted your eyeballs when you played Half LIfe 2.
We've seen about the best that the PS3 can do. We saw parts of it in 2009 back on Uncharted 2.
Puppeteer next year will be an interesting kind of finale though - a throwback to 2D games.
You're not considering the possibility that Journey did not have that effect on me. I can make a choice whether something has an effect on me by whatever criteria I choose, I don't have to be manipulated in to it by the idea that not knowing who other players are is somehow more meaningful than knowing and liking who they are.
For what it matters, Limbo did impress me. The slight gradations in light, the puzzles and movement, the slow motion ending.
Don't get me wrong, HL2 is a good or great game but what innovation would that be as even for manipulating objects in a 3D game Second Sight was released first- and to take nearly 10 years for a 3D game to do that was about time anyway.
I couldn't really get excited about a game that was a mix between Flower and the desert stage of Uncharted 3, hyped up to the skies by pseudo intellectuals who seize on any opportunity to point to a game that looks like 'art'.
I'm not saying that it's a bad game (although the demo didn't excite me), just that I think that it is always predictable that a game that appears in some way to be 'organic, ethnic etc' will get high praise. I'd rather play ...
'Solid' wouldn't have been enough to a 90s gamer. Banjo Kazooie beats Half Life 2.
Part of me says that's fine because I like the Route Kanal and the whole Ravenholme and surroundings bits.
But then I realise that Ravenholme wasn't really a new idea itself. I mean, I played a level with that creepy feel in Conker's Bad Fur Day. And a whole game of it in Silent Hill 3. And the PC often did this 'stuck in hell' idea from the likes of Quake.
And then I think how could you compare what Half Life 2 does to what Jet Set Ra...
7. If you like Rare's games. Yes they were best on the N64 but that doesn't necessarily mean that they'd have been better on the Wii. They'd have probably been worse because they'd have made the same games (plus something like 'Diddy Kong Wii') only they'd have had worse graphics and a pure platformer Banjo Threeie would probably still have come up short against the N64 game. Rare thrive on having some of the best technology, not having their games sat alongsi...
I've never liked Insomniac very much personally.
As providers of multi genre games Rare were better.
And as providers of adventure games, Naughty Dog are better.
I wouldn't buy them out. If you're going to buy anyone out these days make it a studio who is exceptionally skilled in 1 particular genre - there's too much gaming choice to buy a studio that fulfils a middle ground.
Because of the large userbase of the Wii, I predict sales of between 50-65 million and if it gets more than that it is quite a success when you look at gaming history, even given that the original Wii sold close to 100 million.
The reason that it might lose anywhere between half to a third of the Wii's numbers is that some of those who bought the Wii will be fickle gaming consumers who might buy something like an Ipad for their gaming this time instead.
S...
Yes- the vast majority of his games, Fable excepted, are God games. Hasn't he realised that they're not everyone's favourite genre? I like to be given the setting, I don't like construct any part of it. At least Little Big Planet gives you a story mode.
I quite liked Busby the bobcat : Claws encounters of the furred kind (Megadrive/SNES). I think that most people who don't like it are just impatient because it's not easy to steam through levels like Sonic the hedgehog.
I thought that Blinx : The Timesweeper (Xbox) was a flawed but still decent game because it looked so nice.
I probably wouldn't have a Wii in the house if you gave me it for free because it's unacceptable to me that Nintendo ha...
I'll never be able to play a Naughty Dog game on the WiiU though will I. And if that's what I want then whether or not it can do what the Xbox360 or PS3 can 'only dream of' (I doubt it- have you seen Uncharted 2 - and that was a few years ago) becomes less important. At best with the WiiU we're probably looking at minor graphical improvement as a result of little more than careful use of the features that are slightly better and clever art design. For instance, they reckon...
I think that Super Mario Galaxy may be their 'Get out of jail free' card.
If anything's bad it's the Bioshock Infinite logo. It looks more like the early days of 1930s comic books than turn of the century.
How nice for you Millzy. Why would you choose to hope that I was sad because a company that I respected for trying to give so much to gaming (a unique game in Jet Set Radio, the first fully online console, VMUs in controllers, the great Sonic Adventure 2) ceased to make consoles?
What kind of sadist must you, and perhaps 5 others, be to be glad at Sega's misfortune and begrudging of the loyalty of Sega's fans?
I'd rather have had the Sega Dreamcast 3 than the WiiU.
It's OK- since the game is set at around 1900, the cover has retrospectively made all those other games look like the copycats.