@DigitalAnalog
Unreal engine 3 has had major improvements over the years... it's not the same engine as when it first released.
Not sure why they didn't compare Enslaved against UC2.
Uncharted - nov 2007
Uncharted 2 - Oct 2009
Enslaved - Oct 2010
Even comparing to UC2, UC2 would have been a year older than enslaved but to compare to a 3 year old game and UC come out on top just shows what a landmark UC was
you wanna keep your driver as cool and composed as possible but also ensure they're putting pressure on the other drivers when the time is right (but in turn this will increase their chances to make mistakes)
Oh yeh, i knew there was something missing. Disappointing tbh cus Gears is 1 360 title i'm actually looking frwd to next year
Theres a few animation issues etc but other than that it was extremely polished for a game that's only been in development for a year, not to mention we still have almost another year until the game releases! Crazy to see such fluid gameplay this early on
UC2's mp was indeed very impressive for a game even I thought 'Should stick to being single player focused'.
I didn't think it had the staying power of other multplayer games though and got a bit repetitive. There were some thing i loved about it though such as the platforming/shooting combo and the old school days of weapons placed around the maps with more powerful weapons in central/hard to reach places
Tbf to Naughty Dog they've had memorable games the last few generations for Playstation:
playstation = crash bandicoot
ps2 = Jak and Daxter
ps3 = Uncharted
Certainly though Uncharted really is a series that is pushing what can be done this gen
I'm impressed if that's what the games gonna look like however.... if forza 4 really looks that good why not make a big deal about it in the trailer rather than using films.
If it's that good have the whole trailer in game and make a point of saying 'this was all shot ingame from the start'
It just looked too good to be true at the end, for a moment i thought it was a real car but they'd overlayed some icons
Never heard of this game before but will keep it in mind. Will probably turn out rubbish but who knows. A really good dino game would be great.
Just had a read up on it and sounds interesting but worried it could fail. It's actually a multilayer based game focused on objective gameplay e.g. team playing as humans have certain objectives, dino's are defending or a survival mode where it's humans vs ai dino's.
5671d ago 0 agree0 disagreeView comment
where is this site getting the numbers from though?
"We will find the numbers, companies, so stop lying." How are they finding the numbers?
It's concept art...
How would a game we know will be 1080p max but most likely be 720p have 5325x2008 pixels SCREENSHOT.
Not to mention if you zoom in you can easily tell this is artwork
Still... it does look great and i have no doubt the game will hit this benchmark, however to say this is the first screenshot is silly.
It's sad that NFS gets dragged into this due to fanboys. End of the day they're both fantastic games and completely different style Sim and arcade racing. I know a lot of people who enjoy both and I myself am waiting for NFS to end up in a sale on play or whatever to pick up a copy.
In terms of sale i wonder if the website missed out certain details in the title just to get hits as anyone reading the article will know this is for US sales of the game and only in Novem...
It is quite embarrassing but luckily you don't see the underside of the cars too much (in fact I've only flipped a car once so far in a rally stage)
and for anyone saying this isn't embarrassing... the reason it is is because GT is a series that prides itself on polish and authenticity but whichever artist worked on this particular car half assed it rather than properly applying texture to the car.
It also makes me wonder if the reason for some v...
Not good for consoles imo. The appeal of consoles is you buy it and know that any game that comes out for the thing will play as the devs intended it (i.e. not having different quality depending on your individual machine)
Giving some extra power to the ps3 is a bad idea because it means you split up ps3 owners and then devs have to make the choice between 'well I can use this new power but it means anyone else without the add on will not be able to play it, or will play ...
Do you know how long Mario has been going and how many games there has been...
http://en.wikipedia.org/wik...
In 2010 alone he stared in 4 games...
"They can dump 100million units in 2 months"
They can only 'dump' them if retailers buy them.... in fact why am i even bothering because clearly this idea goes right over your head
so so fake lol it's just a screenshot/artwork from bfbc2 with a crappy hud added on.
come on, you can do better than that surely?
although it wouldn't surprise me to hear starhawk does exist, do you think they'd really announce the game then release it within 2 months...
doubt it. Sony have a thing about announcing games well before release, like over a year at least. To announce starhawk now and bring it out in under 2 months is very very unlikely.
I mean Nintendo are usually the ones who announce a game a few months before release (see goldeneye 007, donkeykong and kirby) but that's still a good few months.
If starhawk is in development i'd expect at least 6 months- a year after announcement before it ships
lol that was so bad it was good