Well, IMO, their lobby system provides solid connection... To me, consistent connection with less than 50ms is very good, even for a COD-like game. I know most of you don't agree, as it is a recurrent complain, but IMO it works very well already, with only occasional problems/bad hosts.
Dedicated servers have their drawbacks as well. COD is a popular game. If it had dedicated servers, millions of players wouldn't ever have a chance to play in a lag-less lobby, just for living away from a data center.
It is not like one solution is perfect, the other is lazy.
It changes nothing about the decline of COD's MP quality. Even the games most people prefer use lobby P2P systems. And very well, tbh. Until MW2 there was top notch hitch detection and lag compensation.
The problem is really the speed and the design of the game. This is what changed, not connection tech.
They can't. All the good minds departed from IW/3Arch and moved to Respawn back in the MW2 days.
Doing a top notch game is not a choice for them since then.
^ Mice still love the wheel. Why would it stop?
If you liked the past 5 CoDs, you are probably gonna like this one as well.
If you didn't, just lol at how naive gamers are.
Yup. Same people still fall for the same CoD same tricks the same way.
The problem was never perks. The game was still great with kinds like Martyrdom, Juggernaut and Danger Close.
The real problem is the speed and the corridor maze map design (which means run and gun is today the only viable option), dominant after Black Ops.
But whatever. It is just the Groundhog Day again. People hope AND believe COD will be great again after every single reveal.
And then later complain COD still exists at such scale.
...
$0.00 of $500 pledged on KS.
*Proper* GameDev is hard.
^
I really prefer PS+ this way, as already said. People (like me) who buy ultra predictable AAAs and like to receive indie surprises might be the minority, but if you think this is being gullible, you're just being shortsighted. Not everyone shares your preferences, you know?
And this kind of infantile lesser comprehension of culture, market and diversity is actually ONE of the reasons "there's so much wrong with gaming these days".
I was heavily addicted to marijuana. I got bored with it and quit. I don't miss it.
Does it mean it is not addictive?
To be fair, it is way less addictive than gaming.
^ I hope you are no saying this is the only (or even the most common) case...
Gaming addiction is pretty standard on kids nowadays, to the point of being of a big stupidity to even ask if it is real, just because it is "normal" now.
Yeah. Honestly, I prefer the latest US offerings. Chances are we have played all these old AAA games if they interest us. Indies, on the other hand, have a much bigger chance to surprise us.
HAHAHA
Way to try and stop the biggest criticisms around the AAA centered steam future from two of the most independent voices out there. Such an obvious move...
Now let's just hope their pride is not put above their guts.
Yay 60 USD game designed around microtransactions.
Congratulations, it so fixed now. lmfao
^ Still, the whole game is just a defense mission.
It seems to be a very early prototype build.
Yeah, badz, thinking for yourself is way overrated, right?
Nicaragua, he is still saying "this is like 'the biggest game' ever made".
Just lol to that. Ridiculous.
No Man's Sky had its one of a kind chance. Absolute and complete lack of honesty wasted it.
It's a shame that with only a few players it will be much harder to find other players in the gala--- Ooops...
Yeah, but my first thought is "this is not something they know how to do"...
But as the second thought is "whatever, I won't play the rehashed turbo game anyway"... Whatever...