There goes my favorite developer... Alienation is easily one of my favorite games this gen. Resogun and Nex Machina are both top notch.
And now I feel actually bad about having supported these cretins.
RIP Housemarque. NOW you're on your steady way to bankruptcy. Congrats for the decision.
They also sold Nex Machina on PC.
Makes me wonder how many are being paid for that.
Same lie every single time. Naive people will always fall for it.
Sale scheme afterwards:
1. Loot rates are adjusted so great loot is absurdly rare and sparse.
2. The loot boxes you can buy with ingame currency are ridiculously bad and useless. "Common" box vs "legendary" box.
3. The game progression starts nice and then slows drastically midgame, as in any F2P game.
Seriously, I'm stating obvious and...
If you think "loot boxes mts" have no effect into the game, you are completely ignorant about game design and business choices.
Monetization is one of the biggest and first decisions the company does and it affects everything after it.
Do you really think studios design the games with proper progression when it has progression-for-sale, whether through items or boosts?
You can't be that stupid.
Because it was another age in microtransactions and it wasn't aimed at loot boxes. Now AC will even have random loot rolls to fit microtransactions into the game.
Not only it does, but it is quite good tbh...
I wonder if you need twice that space for the download/install process.
^ That's right.
About only 5% of the players actually pay for MT in mobile F2P games. And, from these buyers, less than 10% pay the bills for the companies.
That's what I heard in a F2P mobile company talk, non figurative numbers.
So yes, they do the whole cassino thing just to screw a few players. They don't really care about the others, except to act like fodder or social fuel.
I believe the idiots are the ones reading the whole situation in such an insanely wrong manner that they believe a dozen boycotts will make any difference. Only the masses matter. They don't care about the 60 bucks you swear you won't give them.
^ Gamers will buy it. Simple as that. Most people don't even know or care about this kind of thing. So yeah, loot games/mechanics have a grin future ahead.
Absolutely nothing of value in this article. I believe this is true even for newcomers. Basically "invest in your defense troops, bye".
Don't waste your time through the walls of text.
Probably won't be too deep, considering the solo project stuff.
Ps: and the fact that the game heavily uses bought/stock assets, so it's not like "he can create stuff on this level". The "game" is more a demo of UE asset store than anything else.
Brace yourselves for the next 4/10 on Metacritic.
@morganfell
You're replying to my comment about midgame talking about the early game. You are talking about act I, level 15 and captains with literally the weakest weakness in the game (ranged).
Again: Pretty common F2P scheme. The progression is always fast in the beginning. You'll probably agree once you played more of the game. Right now you just don't know the game yet.
Tbh, the progression gets quite slow midgame. Typical F2P scheme...
Still an awesome game, but don't act like they didn't hurt progression to sell loot boxes.
It's the reason to use *their* player, not a *bad* one.
Cowards.
"It hooks you like a gambling machine".
Destiny 1 was a skinner box app too. This is not new in D2. What is different is that the endgame gambling quickly stops providing you anything new or useful.
OP is right. Once you reached Nightfall, the game is basically over. It is easy, unneeded and useless to reach 305. With 280 you can do anything. Compare it to D1, where you needed at least level 29 for the hard raid, which rewarded you with super cool weapons...
They also sell much, much more.
Bought it. Thanks a lot for this and for the good site content/info you provide. Keep up the great work.