Looking great, he clearly says the save stints will be gone before launch (one of my only issues with the game so far.) Another glitch is enemy dieing and sliding or re-popping into place but I've no doubt that will be gone too.
As I have said in previous KZ2 Leipzig posts, the physics system has been fixed as well, the game isn't having much issues with the building collapse as it was, still not perfect but close.
On a non-gameplay note, they changed Garzas face to ...
I seriously doubt the game has framerate issues, IGN made no mention of one in their preview. Seeing as its a GT video I'm guessing its just the compression.
Did anyone else notice that they fixed the lag when the building falls from the e3 build? Very Nice.
Other than that the sinlge and only issues with Killzone 2 is the loading that stops gameplay sometimes, its annoying. everything else is absolutely perfect.
That was epic, I got chills at the end.
@ TheMART at Xboxkings
Sony fully supports their hardware and update their tools regularly. The 360 just happens to be a cheap PC.
This is typical Valve, They won't admit PC gaming is not doing so well right now (and its not compared to consoles) and just support 360 because its easy money.
I really dislike Valve, Ea is ok and I do not fault them for this but Valve is missing out on a large crowd because they are stuck up, close minded, and lazy.
It is PERFECTLY fine to release L4D on just 360 but since TF2 WAS RELEASED on PS3, it should get EVERY SINGLE update. I don't care if EA ported it, Val...
The EU PSN just got a 1080p Heavy Rain trailer, so go get it!
If all you want to do is talk crap constantly be prepared for people to mess with you, if you stop they will too.
Now pick, have a nice day.
never apparently. As of now its pulling a Killzone 2 and delaying constantly.
I love my PS3 but the PC will ALWAYS have the edge. Now the PS3 could maybe hit a high end PC with a lot of work (See Heavy Rain)but as it stands now the PC is just easier and the hardware updates more frequently.
Good thing this isn't point and click then, go read IGNs hands-on, or just go play Fahrenheit.
Based off the shots alone, it looks much "cleaner" as far as edges go and the AA is of course higher. Better draw distance as well.
Looks good, doesn't make the console ones irrelevant or anything. GTAIV will never be the best looking game on PC, even at release since its an open world but it looks nice.
One thing I notice is that far off objects on consoles kind of fade in while far off objects on PC are there but with lower to no AA, I actually like the ...
It looks like Super Mario Galaxy but in HD, a million more polygons, and AA. Some pop-in issues here and there but definitely a pretty game.
RARE has it in them to make some amazing looking games, the games they DO end up making are always a bit... well we'll call it different.
I really just wanted a typical Banjo platformer, that may have actually made me buy a 360.
Of course it looks better, honestly by those screens, not THAT much better. Mostly the higher resolution and AA.
I actually like the EyePet
WTF? Its a PC, that's it, a high spec PC.
EDIT: LOL $4000-$8000, yeah its a PC.
Giant Bomb is great, best reviews out there.
Personally he is not funny AT ALL to me.
Edit: lol to who disagreed to me. Its an opinion.
This is not a new video, it was posted earlier in HD. This video may have frame issues but it is the encoding, not the game.
Aside from that there are not many glitches in the video, clipping (like what you saw) happens in most every game at some point, I'm sure it'll be fixed just like the physics have.
EDIT: http://www.n4g.com/ps3/News... in HD there are no frame issues.