Could easily have been more, even without new announcements. Psvr2 segmemt was especially weak and should have featured more games.
Where's Vampire the Masquerade vr game and Bulletstorm? Atleast do a quick highlight reel or something. Wish they would show just a little more support to their fancy new device. There's a lot of games they could throw a bone.
@Einhander
Might even have more switch exclusives than ps exclusives at this point. They also have Octopath Traveller which is on xbox and not ps, which people also seem to forget.
I'd imagine MS would have bought them by now if they weren't stuck in the Activision deal. Especially now that the price is dropping and now that they have all these sony deals. Same idea as with Bethesda.
Also Dragon Quest XII is missing in action. It's been ages since they revealed the title.
Nowhere to go? What about the same, but done right? Game's good but could be better in many ways.
I joked that might do this a couple of days ago. Never expected them to actually do it, thought it made sense but also seemed very against their policy of only releasing the wrong games on premium and their policy of avoiding ps2 like the plague.
Seems times have changed, very excited to see what will happen going forward. Like when Silent Hill 2 Remake releases, will they do the entire series? That would be sensible, but seems too good to be true.
Finally a good batch of premium titles. This is a good month, will be trying some star ocean and Call of the Sea.
And finally a ps2 title, that's wild!
It will probably do fine but numbers like Skyrim will be hard to achieve without Switch and Playstation.
I'm buying gamepass for two months, playing it as much as possible and will try out some Lies of P and Forza at the side in these two months. Then probably burn out on Starfielf for now and will then be buying it when it gets cheap later on.
They were looking at the game and saw that it was heading for all platforms and they were like "hold my beer, let's make it available for more gamers" then they made sure it released on as few platforms as possible.
Most developers would probably rejoice if they were told to release on less platforms. Having a huge audience is nice, but the more platforms the bigger the headache is.
I think I'm between a 7 and a 8. Lack of spacetravel is a big minus for me. But also trying to change how I view the game, might fare better if approached as a mass effect than if approached like a Fallout + Elite.
Though my opinion also changes by what I do in the game. Some sessions have been more enjoyable than others.
Hope series x gets some mods. Want to increase font size all over and want time dillation so you can fly from planet to planet without menues. Though that would only fix part of the issues. Would also need some events during flights to make it interesting. So a bigger mod.
@Rocket
You can fly from planet to planet in NMS, you don't have to warp. Obviously you need to warp from system to system, which is fine, but the important is that you actually get to fly your ship. In Starfield it's just an extra layer of loadtimes. You need to get to the ship, to open the starmap and instantly land/dock on your next destination.
If they made some time dillation stuff you might be able to actually fly around the starsystem. Which might be...
I think people expected you to be able to fly from planet to planet without fasttravel, but you can't. It's a space game where you never need to actually fly your space ship.
It's the same in space, you move from planet to planet by choosing your destination in a menu. You find points of interests by looking for marked planets on the map. If there's a radiowave icon, you'd probably want to go. So you highlight it and fasttravel. Then you click on it again and select "land". This is Bethesdas idea of space exploration.
This is the most dissapointing part of the game. Could have been so cool with a couple of minor tweaks. But...
Outer worlds with a budget. There's not much to the actual space flight, it's mostly just menues and fasttravelling most of the time. Not sure it's even possible to fly from planet to planet.
Had an enemy who launched up in the air upon death and got his head stuck in the ceiling.
Haven't seen anything serious. But I have seen setdressing explode, enemy corpses that stand up, textures that fail to load and volume balance issues in conversations and so on. Bug free is a stretch.
@anast would also add that space combat feels good, though I haven't figured out how to move around efficiently in a fight, but I think that's a "me" thing. So the space part isn't bad, it's just a lot less cool than it should be.
Yeah, no Silent Hill, Rise of the Ronin, Stellar Blade, Death Stranding 2 and whatever else they have. They have a lot but rarely talk about any of it.
I wonder what their strategy is, they don't talk about Ps extra and they are very careful with their game announcements and barely acknowledge that they just released an expensive headset.
I guess we are just supposed to trust that they will release stuff in the future. Which is probably true, but I do...