No it doesn't. This is flagrant abuse of YouTube's garbage copyright strike policy. There is nothing illegal about reporting on or even promoting homebrew use. It's technically not even illegal to advocate piracy if you aren't a participant and aren't providing resources.
Nintendo is just scared of people using the Switch hardware better than them.
SE doesn't really do much of the way in full on exclusives anymore. I think they realize there is too much money everywhere else. They do get kudos for managing to keep the timed exclusivity of Octopath under wraps though.
I bought it on Switch originally, and I will buy it on PC to play it on hardware that far exceeds what this game will need to run super smooth at a high enough framerate for 144Hz.
I can't tell if you're showing how young or simply how ignorant you are to various aspects of internet culture, but I encourage you to look up 1337-speak.
I think how it should be interpreted is that compatibility may be an issue depending on how information is associated with your PSN account. With the change, your surface level name changes, and if a game tracks trophy data and otherwise via that parameter, you may experience progress loss, but actual content should remain totally accessible unless the online component of a game suffers an issue trying to match your differing username parameters, which is likely why they say some games will s...
Reading comprehension is important.
This isn’t more than any other From Software title. This conversation has been done to death with every challenging game they’ve made ever since Dark Souls hit it big.
Games aren’t made for everyone. Like how plenty of easy games don’t have a hard mode, hard games don’t always need an easy mode. A game built around mastering the mechanics shouldn’t have to dumb it down to a button masher for people that don’t want to try, and it will forever be that way.
In Epic's case, they dangle a carrot of increased profits and of being a new and great store, then they sit there and say they'll judge every game through a lens of expected profit and deny anything that doesn't match projections basically no small indie game could reasonably make, unless maybe they pull a Hades and make an exclusivity deal.
I mean, are you going to tell me they denied this one based on quality? Assault Android Cactus is a polished twin stick s...
Is that honestly a question? Restricting content is telling people what to play. It's saying "we don't believe this is good enough for our platform". As the article points out, restricting indie exposure is something Steam managed to get past quite awhile ago now. Epic is dead set on keeping their store in the past in every conceivable way though, from store features to how they judge and restrict small developers.
Seriously, I just want another Borderlands game. Borderlands 2 managed to improve on the original in every way while still being distinctly Borderlands. If they do manage even half of that improvement while still giving me a proper Borderlands experience, I'll be very happy. They don't have to learn from anyone else, really. Borderlands is the looter shooter from before looter shooters were simply GAAS, never finished products, and I'm sure it will stay that way.
Fuck Epic. Gamers don't need Epic being an overbearing parent telling people what to play. Just proving more and more why they're an absolute joke.
Two of them. Because they don't have anything big and new to show at the moment. They haven't commented on PSX 2019 yet. So why expect them to pull a major Direct when they clearly did not have the content necessary for it?
I already typed something up on it in the blogs section, but suffice it to say the State of Play was fine and actually did a good job meeting the expectations Sony set prior.
The problem Switch owners on here like to kind of ignore is that games like Borderlands don't sell on Nintendo hardware. Nintendo also made it a lot of work, requiring games first be fine tuned to the Switch, then fine tuned further for handheld mode, which doesn't offer much incentive to devs to work their asses off then see crap sales because the game isn't made by Nintendo and has the audacity to be rated M to boot.
It would be nice to see the Switch library ...
Assassin's Creed 3 was already a really medicore game. This is a remaster I'm not sure anyone was actually asking for. Just shy of an 8 comes across as fairly generous, really.
Not a very eloquent way to put it, but I can't disagree when these are all my complaints about the Epic Store nicely summed up. They're trying to show themselves a superior platform despite releasing a barebones store with little to actually buy and play, all the while robbing Steam users of gaming experiences and just saying "screw your friends and centralized game collection". Let's not even touch on Epic datamining Steam user data from PCs with both clients installed ...
Glad you're getting some upvotes. This is quality baseline analysis of otherwise meaningless numbers. There are so many factors impacting the difference in sales, acting like the Epic Store is at all responsible is silly. The PC landscape is a different place than it was six years ago, and all coverage and hype more than helped.
Hell, I barely even knew what Metro was until a few years ago, but I knew about Exodus right way. Anecdotal evidence, but it says something.
Shhhh, pointing out the obvious is frowned on around here. Admitting the truth, that the Switch SHOULD be outselling hardware on its way to the end of the road? Crazy talk. Clearly the Switch needs to remain the surprising under dog where every minor milestone is celebrated because the Wii U failed that hard.
Comparing the PS Store to the eShop is one hell of an insult to the PS Store. It's a solid store these days that did have a rough start in the PS3 era, but has evolved nicely to always be able to show me what I may be interested in while making good and popular content easy to find.
The eShop is basically a big pile that the latest games get tossed on, and you have to spend a lot of time digging for any games that don't get put on Nintendo's special shelf of the...
RTX in a nutshell. It's basically a buzz word right now. Nvidia wants everyone to go all big eyed whenever someone mentions that fabled word "raytracing" when its impact is so minor, you see with and without side by side and just kind of go "so?".
It's simply a Nvidia tactic to get people to buy the newest and greatest. Wouldn't help them much if they actually had to admit their latest expensive cards are essentially no better than last gen...
Few things more disappointing than having to add "part 1" to the end of the title. This long just for part one? Can't wait for part 2 in 2026.
I actually don't know what your comment is saying. It kind of sounds like an admission that FF7 doesn't hold up so well without nostalgia doing some serious work.
It's worth noting that FF7 came out the better part of 22 years ago (over in Japan). There is a steadily growing population of legal adults that totally missed the PS1 and probably even a good chunk of the PS2 era. They're buying games now, and especially with the FF7 remake in the works, their vie...