They say it in the DF video. They stressed the point that the clocks are locked.
You can still play the game offline. The content is not monetized and you earn rewards by playing. They will be releasing a bunch of free content over time.
This is click bait; an alarmist headline and article. They know full well people's minds will immediately turn to loot boxes and €5 skins.
Yep, it's not even taking advantage of the next gen features of the GPU or memory, just raw Xbox One X style code with all settings on uktra. It even has Ray raced GI enabled. So many outstanding ideas in this console so far, these videos from DF got me hyped. I was thinking these consoles would be lame refreshes, but they're looking to be far more game changing than the XBO and PS4.
There are still ports for using your own drive if you wish. These are for the laymen.
Watch the vid. The way they handle memory is actually game changing. The levels and varieties of detail possible with their streaming and compression tech (coupled with SSD caching) could be staggering.
I dislike FFX and my favourite is a toss up between VI and VII. Fight me.
Although XIV has earned a lot of my love lately.
Err... You can just make an actual game on PC. Like how pretty much all games are made. It's not terribly hard using modern engines.
He tried to go against Blizzard with a hero shooter that had practically zero marketing. He could've given it away for free and failed. Is he really so myopic as to think it's because he injected "woke" politics into it? I didn't even know it had any politics in it. Maybe start with how nobody knew much about it.
I personally found the art, premise and gameplay concept boring. I think most people did.
Honestly, there's a lot more that could go wrong with a RE4 remake. It is a strange marriage of horror, action and pastiche, so you'd have to absolutely nail the tone or lose the fine balance in the process. Not that they couldn't do it, but I doubt even they are quite so daring yet. It is a very videogame-ass videogame, meaning a more serious tone wouldn't fit (which is how they did RE2 remake, for instance).
Besides, it still holds up pretty well.
@DevilOgreFIsh
Tripe. Epic is 48% owned by Tencent, the rest (controlling shares) owned by Tim Sweeney.
Look up the noclip interview on YouTube with Hugo Martin, it's a great interview and they go pretty in depth about the design philosophy.
The meathook is an attachment for the super shotgun, it's not always available. As the devs said, you'll be switching weapons constantly, you won't always be able to have it on hand to move around and it doesn't seem to feature too heavily in the movement of the game (not in puzzles certainly), it's just another tool in the box for combat.
Fantastic. Already played them all but it'll be nice to have a forever copy on PC.
I agree, I'd love to see levels designed like maddening funhouses where the laws of physics break down regularly.
I enjoy Quake 2 as well, but it was originally its own IP, until just before it was announced, as they feared it would need brand recognition to succeed. That's why they're so vastly different.
OK, I'm seeing a lot of ignorant comments and misinformation flying around here, that should be addressed:
Yes, every industry has a little bit of crunch, every now and then. The problem in this case, endemic to the videogame industry, is that crunch is PRACTICALLY GUARANTEED to happen, and it happens for months to years at a time. This isn't an issue of "every now and then," a few days here or there a year. This is people working 16-20 hour days, 6-7 da...
It's not really about what "we" want. CDPR have bills to pay and likely need the revenue from this release to be realized in 2020 to stay healthy financially. They're crunching for their own sake, not really ours.
@rain
Things PC did first:
Online gaming
MMOs
Upgradeable components
Mods
FPS games
RTS games
Local permanent storage (HDDs)
Post release patching
Social gaming (text/voice chat, lobbies)
Looks like some of the biggest advances of the last 30 years were pioneered on PC. And I didn't even mention graphics
Cool, so it won't be a complete or self-contained story, noted.
Because practically every time this has happened in recent memory it has foreshadowed a decline in quality or an unwelcome change in trajectory.
Doom 3 kinda sucked. It was more alien to the concept of Doom than these new games are. Doom 3 is slow, boring and doesn't exactly feel like you're fighting the legions of hell so much as weird Alien rip offs.
These games retain the fast, arcade pace and hellish environs. I don't like the player being a monstrous power house that is bound to win (they've clearly taken a lot of inspiration from Bloodborne), the originals had an oppressive feel that suited the...