I'm unfortunately not very interested in the game itself. I always enjoy hearing what Mr. Carmack has to say about his projects on any and all platforms.
It said that right in the firmware change list when it was released all those months ago.
Blu-ray is finnished.
I said Snake's Revenge. Metal Gear 1 and Metal Gear 2 ARE part of the series.
-2 Reading comprehension.
Snakes Revenge was not for MSX, it was only for Nintendo. It was not made by Kojima. It was made by the Konami studio that ported Metal Gear to NES. It is not part of the canon.. or even part of the series. Metal Gear 2 came out on MSX after Snake's Revenge, it was the first true sequel in the series.
The only solution is to not subscribe. It's really that simple.
It's true. Metal Gear, Metal Gear 2 and Portable Ops are somehow always forgotten as part of the Metal Gear canon. There are indeed 7 entries into the series with no criteria as to what differentiates the numbered entries into the MGS series, other than in-engine cut scenes, which will likely appear in Peacewalker and further complicate things.
Yes you did. A+ reading comprehension.
That's a good way to not sell your game to the audience you're designing it for.
To be perfectly honest, it is in Activision's best interest to stop supporting PS3 at this point. Kotick's comments equate to a big middle finger to Sony and more importantly their fans who make up a big chunk of Activision's revenue stream. Those same fans will now give that big finger back to Activision by never buying Activision products again (with the obvious exception of Infinite Ward games). From this point on, Activision investment into PS3 will never be rewarded, but it's 100% their ...
Or maybe you should stop fixing what isn't broken.
Having Advent Children Complete delivered imminently. Love BD.
The simple solution: Stop buying Capcom products. You just enable their ineptitude.
Personally, I'm calling BS.
Why doesn't it?
More likely they're waiting for Advent Children Complete on the video store.
Man, I'd love to see that happen here. Heads would roll.
They were shown a year ago at TGS.. before the game launched.
Time is due.
They have access to the Nocturne Initiative, much the ICE teams code library and the Phyre Engine, same as all Sony developers. They don't have all the gate keys that first party devs do, like the source to Uncharted, but they certainly have a big list of assets at their disposal anytime they feel like using it. That doesn't even count hands on support from Sony.
At this point, BioWare really could have been knee deep in PS3 development if they wished. They're just putting it off...
Like everything else from SE, it's obviously something for DS.