They toned down the Anime look the characters originally had in the first staged demo. They look more natural and from what they showed at TGS this year the enviroments color palette isn't as vibrant nor as saturated as it once was. Also, the gameplay looks more like Final Fantasy 12 now. I'm really hoping the fighting in the final version is more like the staged demo. I'm keeping my fingers crossed.
It'll include a harpsichord, flute, and didgeridoo
It's suppose to be one of safest countries in the world, and now it's going to have Jack Thompson.
Even though it doesn't look nor play like it's debut staged demo
Now if only someone would make a Blade Runner game or a Satoshi Kon (Paprika, Millennium Actress) like psychological sci-fi game.
I don't want just a blown up picture. I want something with active features like an animated and exaggerated collage of Tokyo neon district signs glaring and flickering
Questioning the state of PS3's shoddy ports doesn't make me a fanboy of either party. I'm just simply wondering if there's something more to it than technical differences between the two consoles. I have all 3 systems of this generation and last, as I'm sure most people on here own more than one console. Plus, I already own the Orange Box for the 360. I'm just commenting on here because I think it's pretty craptastic that the PS3 isn't getting the game till next year without any kind of bonus...
Plus, I'm getting tired of having to go the same hospital and fighting the same nurses. The series needs a total overhaul, which unfortunately, Silent Hill 5 isn't trying to do.
Also, I don't like the stupid little girls wicked dream realm that Silent Hill is suppose to be. That's just dumb... like John Smith dumb. I've always thought of Silent Hill as being a form of purgatory that resides in certain places in the world, and that it's basically a shadow of where ever it's resi...
With all the different versions of the PS3 (Sony Just have one SKU), I wouldn't be surprised if they tried to sell you the cores individually.
Samurai Spirits 1 & 2 are one game, then 3 and 4 are separate. They also have the horrible 3-d Samurai Spirits Warriors Rage. They only have Last Blade 1 available at the moment. They also have all the King of Fighters up to 99'. If you have a modded PS2 I recommend getting Samurai Spirits 6. It's $34 on playasia.com and includes over 54 characters from the series. There's no mentioning of it coming to the US unless SNK decide to add it to the anthology game coming out next year.
...
It hasn't been a great year for the PS3 but it has offered gamers several games you wouldn't see on the 360: Heavenly Sword, Lair, Eye of Judgment, Uncharted: Drake's Fortune, Ratchet And Clank: Tools of Destruction, Folklore, Imabikisou, Genji 2, Warhawk. I know all these games have mixed reviews but at the same time it's nice having alot of unique choices. The 360 isn't as varied with it's game genre's. Don't get me wrong, the majority of my favorite games this year are on the 360 like Bios...
It's on newgrounds.com
Even though Half-Life might seem dated graphically compared to Bioshock and Call of Duty, it's still a fantastic franchise that all these other FPS have taken note of.
If Microsoft is somehow behind all these delayed and sub par ports. It feels as if Microsoft is offering somekind of lucrative proposition to all these developers and publishers to help undermind (by this, I don't mean Microsoft is persuading the developers to intentionally mess up the port, but more as influencing the developers priorities, port progress, budget, and team size) it's true competition in the console war. I mean the whole GTA4 exclusive expansion packs supports this theory in t...
I'd recommend getting a Japanese Playstation Network Card for the Samurai Spirit and Last Blade games.
However, there is a Samurai Spirits (Shodown) Anthology coming out for the PS2. The only benefit of getting the PSN versions is that you can play them on your PSP.
I played and finished it yesterday. It's has Folklore's graphics, Eternal Sonata's art style and plays like mutant storm meets zelda
The gameplay isn't deep and the gameplay doesn't very much, though it does have a boss fight stage for each realm.
Though it completely sucks that you can't control the camera in the PS2/PSP version. It's a stealth game for Christ sake! It's almost as dumb as Metal Gear Solids isometric camera perspective
Allow the player to create their own fighter
Allow player to accessorize the fighters to their own taste (ex. Virtual Fighter 5)
If possible, incorporate all previous Street Fighter characters into SF4
Bring back the cheesy mini-games, and a next-gen version of Street Fighter: Pocket Fighter
Include online and offline multiplayer as well as a tag team mode, arcade mode, story mode that has CG endings (ex. Tekken, DOA)
Custom soundtrack option
I'd like...
Just say no to Marky Mark and his funky bunch
My ears are still recovering from that one