Yeah, but what resolution do you play at gold5225?
The first benchmarks you'll see for the 380 will be against the 280, happens for every generation.
@steve30x:
I meant in comparison to upgrading to the 380.
Yes, upgrading from 8800 to 280 is still a pretty good performance upgrade, but the 380 is looking to be a much bigger performance leap than new generations usually are. And since it's only a few months away, it's best to just wait instead of getting the 280.
Well yeah, back then they were a bit bad with that. But since then Nvidia has shaped up it's driver support division. They will always be supporting their 8000 and up series for years to come, because the new architecture that allows for Cuda/PhysX starts with 8000 series.
Nah, GPGPU won't take over so soon. It has a long way to go still, and GPU's still can't do certain types of calculations as the CPU. Not to mention anything that wants to take advantage of GPGPU has to be programmed for that. And games still use CPU's a large amount also. More than a few years still until GPGPU run applications become mainstream.
The processor you have now is perfectly fine, just upgrade the GPU when the 300 series come out.
Overrated? Are you kidding me?
You've obviously never played Crysis then (Or at least on a machine capable something better than LOW.)
And you probably didn't cycle through the image gallery at the bottom. The first few pics didn't look so good because it's night time, so you can't see much. But there's many pics showing off the stunning detail and realism of the forest and environment.
And your 1 more step towards retardation.
Well this is the top of the line one, like the GTX 280, so think of the price of the 280 when it first came out.
And yes, I'd say hold out until this card comes out. Your rig is good enough for 99% of the games out currently lol. 8800 to 280 isn't to big of a performance step, but to the 380 it will be an epic leap. So just hold out for a few more months.
Looking to be more and more awesome. Can't wait to see some benchmarks with this beast.
Not really, since there is such an abundance of awesome cases you can buy from sites like newegg. And can fill them with even more LED lit things lol.
They are like the Apple of the PC gaming world. Overpriced designer PC's. Their probably struggling with more and more people deciding to go with putting together their own computer instead of $500 for them to do it lol.
@Proxy: Transfer speeds of CPU's far exceeds the capabilities of the HDD. The HDD reads the data and then the CPU cache's it into your RAM, and from there it then installs.
So if you want truly faster speeds, you need an SSD, or a good RAID setup.
@Proxy: There is a robot that's making pretty great strides with that. It's another Asimo of which they are creating to recognize things. It's quite great.
Watch below:
Which is basically a slow GPU.
It's not so much the hardware that's the problem for emulating a brain. It's the configuration and the software that is no where near good enough to do such a thing. We still don't know enough about how the brain works to make an A.I that behaves like it.
A billion dollars is a drop in the bucket for Intel. Plus they are pretty much done designing the chips. So they are pretty much in the clear with this one.
No, TriCore doesn't have some special reason to be better for gaming. It's just that there aren't really any games that use all 4 cores.. Most use only 2 at most, and on the rare game with great details can use 3. In the future games will start using more cores though.
Just grab a nice quad core Q6600, or the dual core equivalent.
"The PlayStation 3 uses the Sony, Toshiba, IBM-designed Cell microprocessor as its CPU, which is made up of one 3.2GHz PowerPC-based "Power Processing Element" (PPE) and eight Synergistic Processing Elements (SPEs). [94] The eighth SPE is disabled to improve chip yields.[95][96] Only six of the seven SPEs are accessible to developers as the seventh SPE is reserved by the OS."
http://en.wikipedia.org/wik...
Uhhh.. no lol.
Don't know where you've been hearing that, maybe a few crappy ports have had those problems, but that's pretty rare. Care to list some games that have those problems? (Sure some crappy games with poor development teams would make sh!tty ports like that. But were talking about top of the line games here.)
And it's usually the 360 version of games that don't usually have AA, because it can't handle always handle it.
And implementing AA on a ...
Yeah, ATI didn't dominate Nvidia. They did close the performance gap a bit, but Nvidia still held the Performance Crown. While ATI held the price crown as usual.