The incoming generation disagrees. A looooot of Japanese teenagers and college kids enjoy Call of Duty.
Being easy isn't necessarily bad in every case, it should be stated.
That said, a lot of games are kinda forced into being "too easy" because if they're not, most of them will suffer low sales and be doomed to a niche. Games like Demon's Souls are sadly the exception, not the rule :(
From what I hear, it probably has to do that to everyone in order to still have a player base XD
The game talks?
Type 0 was only 24 votes behind Xillia, for reference.
Xillia - 1039
FF Type-0 1015
Close race!
Gosh I hope so. I want to be purchasing component upgrades such as sticks of RAM and new video cards every couple of months for $20-$150 a pop, and when a new game comes out, I really want to check online to see if my system is up to the minimum requirements or not. And if it's not, I wanna be unable to play certain games until I upgrade my system for the aforementioned sums of money. Yes yes this is what I am cheering for.
Oh yeah that reminds me that I need to get the Narikiri Dungeon X remake for the PSP.
Yeah sounds like this game is one that we'll be OK without.
Ni no Kuni, on the other hand....
>:(
The import of the DS version was decent. Sadly, the publishing folk are probably right; I don't think it's the type of game that would sell well in the USA.
Didn't the character in Soul Nomad talk a lot already?
Mehmeh. This is becoming another used vs. new topic, surprise surprise.
For all the negative of a dev/pub not getting cash *directly* from a used sale, it DOES help promote their name and franchises for the next go-round. That's why sequels often sell more than the originals; for all the more copies the original might have sold, the sequel would take a hit due to a lot of people simply passing the original up. This is time-tested fact. Kind of like how inFamous 2 be...
Yeah, "The 3rd Birthday," an action (shooting) RPG for the PSP.
Not really. Uematsu has done soundtracks but not pop song promos. I don't think he sings. The first FF RL-star infusion was FF8, if I recall correctly.
More accurately, Square Enix went from Faye Wong (FF8) to Emiko Shiratori (FF9), to Ritsuki Nakano (FF10), to Angela Aki (FF12), to Sayuri Sugawara/Leona Lewis (FF13).
They actually wanted to go for "The attack of the coward" but due to translations of synonyms, "Attack" became "bump" and "coward" became Chicken. They found the accident so funny that it was better than their original idea so they just sort of went with it.
Wait, it says the anime can only be redeemed by the release date? Most stores in my area don't get games till the day AFTER their listed ship dates so I'm probably up the creek there. Really, they should give you at least like a week of grace time to download the anime eps. =/
Review above confirms the lag is still there :(
PSN version was reviewed just now:
http://playstationlifestyle...
Apparently this is Euro-PSN, but the game is still the same.
Square Enix knows it can maximize profits this way though. That's why it holds certain releases off the PSN store for a long time; the company knows full well it can get a lot of people to buy certain games twice. Sad but true.
We'll likely see Birth by Sleep finally go to PSN in 6-12 months.
I already have the disc version so I'm OK but this move to the PSN is great for people who only recently got a PSP.
Yeah it better be superior to that Sub-Zero game =/