I agree that empty words mean nothing but we are already seeing MS backpedaling from some of their initial plans after the backlash reaction of gamers and press around the world. There sure is a lot of rethinking to do but there is still time to change some things. As a hobby dev I'd say that self publishing is a very important factor if they want indie devs to support their platform.
Only time will tell if they can redeem themselves. But even if they can Sony still has ...
It depends on what type of game you are playing. On some type of games i highly prefer 60 fps while on others it doesn't matter that much. I wonder why it has to be either 30 or 60 fps. Why not something in between like 45 fps?
It's not about the stronger car but the MS driver is not only stabbing his own tires - he is drunk as hell. You still can't say who is gonna win for sure but you have to be crazy to bet on MS at the moment.
I don't even know where you guys are getting that information. Every single official statement by Sony indicates that they won't be blocking used games.
DO NOT DOWNLOAD: Patch deletes your multiplayer profile.
Edit: Seems like they've taken the patch down to fix the issue.
Now imagine that would happen next gen.
The people that are still supporting MS should wake up and smell the coffee.
It's not about missing games anymore. (wait for E3 doesn't work anymore)
Kinect always listens and you need Kinect for the system to work. If my acc gets hacked the hacker will not only be able to own my whole games library but could find out information about my privat life. This is really getting serious and we as pot...
Woohoo! Next gen finally arrived. /s
Same here. I wonder if the wake up call is too late for them though. The dev reactions are the exact opposite of the ones for the ps4. Microsoft has a lot of work to do if they want to turn it around (if that is even possible at this state).
Right now it doesn't look like they'll win anything.
http://uk.gamespot.com/twit...
Better AI for the Dog on PS4 version of CoD confirmed.
@mmccarthy4: Microsoft didn't specify the ram in the conference but they confirmed that they will use ESRAM in the Architecture Panel show. So it's save to say that the type of RAM they are using is DDR3 (Therefore it's save to say it'll be harder to develop for compared to a system with GDDR5 unified memory).
They also said that The Xbox One GPU will be capable of 768 operations per clock. Which means they are using 12 compute units compared to the 18 compute...
So Playstation 4 has more raw power and is easier to develop for but Xbox One will have better looking games? sounds legit.
The thing with the additional processing power through the cloud is:
1. Most people do not have the bandwidth to benefit from it yet.
2. Sony has the possibility to do the same thing with gaikai.
At least they had games running on anything.
What exactly surprised you about that article?
I don't need 8GB of Ram to watch tv though and I won't pay 400-500 bugs for a freaking cable box.
I don't give a flying **** what MS says. They showed an embaracing presentation and now they get the feedback. I sure as hell won't get excited for some imaginary games. If they get it right at E3 I may get excited again.
@JohnnyBadfinger: It's more like you find a way to turn it to a positive. The people that watched the stream were gamers yet they spent the first 30 minutes talking about TV. The specs presentation was sloppy. No details were given. The games they presented were disappointing. multiplatform sports games, pre rendered Forza trailer (look worse than real time Driveclub) and quantum break (which looked quite interessting but no gameplay again). Then 343's Bonnie Ross takes the stage. Eve...
If any of the recent "rumors (used game fees, online connection required every 24 hours, mandatory Kinect, Kinect always listens)" get 100% confirmed I'll get a Nintendo Wii-U as a secondary console instead of the Xbox One.
Their focus on TV instead of games might mean that I'll get a Wii-U as a secondary console instead of an Xbox One.
What I really like about the PS4 hardware is that it's much like a PC (easy development) but has some tweaks to it's architecture for the commited devs. Like the unified RAM, the extra bus on GPU or the extra chips for compressing/decompressing.