I mean, it would really only be a kinda average game without VR. With VR it is basically a top tier game. This is a removal of features and wow factor in search of accessibility. The way it handles interactivity and immersion are really only possible to fully experience in VR.
Glad to see it, but it is kinda a disservice to the game when it does release.
Would be like asking for Wii sports on a non-motion gamepad, that would be fire and definitely exactly...
I mean, the title is literally almost an exact quote, so that's a kinda odd take. That said, I am sure they are fine, just seems pretty accurate to say they aren't effectively able to work on multiple projects currently.
Damn, I never played it (have no negative view either to clarify) but this is an extremely well done trailer. It is in my queue of games to play since I got it free on PS5 I think it just moved to the top.
@crimson I am not saying Outriders, I am saying the games listed here.
I mean, the games are still playable, just no online servers. No?
Right? I feel like I am in the minority, but liked that game a good bit.
https://en.m.wikipedia.org/...
3161
https://en.m.wikipedia.org/...
26% of x360
There are 577 games that have been made backward compatible out of 2154 that have been released for Xbox 360.
In either case 577 ...
@mrnino "Not even 5% of Xbox games are playable on my Series X.
And about 10% on X360 games."
Ok, you are just pulling numbers out of thin air, because that is just not true. There are 4500+ back compat games, stop with the BS
https://i.imgur.com/nO8SGlY...
@eon "You are wrong. 667 is the size of the drive that the user sees"
Nope 667GiB is the free space out of box, not the size of the drive or even the partition.
"but there is a piece of that that comes up as Other/reserved and is not available to the user.."
Right that is the 101 GiB difference in 768GiB total drive size and 667GiB space available out of box. 10.9GiB of that 101GiB is taken up by playroom, so 90.1GiB...
@saishi also In most cases, Yes, information does indeed need to go to memory, only memory can talk directly to the CPU in most cases. Also RAM in volatile, so it can remove all data very quickly compared to NVRAM the SSD would have.
You are just taking my comments which are general and nitpicking wording to remove the context of what I have said. You haven't said anything contradictory to my point at all, meanwhile having incorrect information in your replies that mudd...
.
@saishi "Things that are being run from the SSD don't need to go into memory that's the whole point."
If the SSD is using it's whole bandwidth to be used as memory, it cannot get that information to the gddr6 memory which has a far higher bandwidth. It is a much greater benefit to be able to load information from storage to memory quickly than it would be to randomly pull information from the SSD as virtual memory. You guys are clearly misinterpreting ...
@saishi "I'd like to point out that all SSD's have more space than what is accessible by the user. This is a necessary feature because over time the circuits will wear down and become unusable. The unusable circuits get replaced by the extra circuits."
Ok, that may be true, what is your point?
"And as for the virtual memory discussion it doesn't require any extra space, they just read the textures directly from the SSD. The text...
@Eonjay sounds like you are just speaking past your understanding. It is 825GB, but systems address storage in GiB, so that means the drive is 768GiB and 667GiB are available. 10.9 GiB are used by Playroom, so that leaves about 90GiB for the system, it is definitely possible some of that is set aside for Virtual memory, but again at 1/10 the speed (and that is theoretical, not actual) I highly doubt that is a use case that is happening how you think it is.
you can't jus...
Very unlikely that is true. So what happens if they develop a game using the SSD as memory, but a user has no free space? Is Sony going to lock down some space for that use? how much? Are devs able to lock it in their game file size? If so, that adds up over multiple games.
Just really doesn't really make sense that it would ever be used in that way. It is also unlikely memory is going to be constraint on these consoles anyway.
Also, the bandwidth is...
But could you imagine buying the game based on the SP and MP sales pitch and growth over time, just to see it completely unplayable at launch for SP and never actually gets a MP mode?
Right? I was about to say ... as if Assassin's creed has great writing. This sounds almost more like a neutral/positive than anything IMO. Though, I guess some people may be into the narrative of the Assassing Creed games.
That said, Black Flag of them probably did have the most decent story.
I think Sony with the PS+ collection is more generous, with the understanding you need PS+. But yea, as far as them being literally free with no strings attached is pretty amazing TBH.
Agreed, I am in the VERY small few I suspect. But I was never too impressed with the original, the second was more polished in ever way (graphics, gameplay, script) IMO. It definitely hit some SJW talking points, but honestly I couldn't care less, as the story seemed good anyway. I will say, the Joel scene was pretty impactful to me, I NEVER thought they would do that to such a well known figurehead in the PS catalog.
I don't get the hate TBH, though, I don't th...
Agreed, they should release Wii sports on standard gamepad controls, it would be so much better.