"Exactly a week ago my PS3 stopped reading discs, everything else works fine, but the disc icon doesn't pop up when you insert a disc. So I hunted down my extended warranty book from Walmart, called them up - no problem. They'll fix it and send my 80Gb PS3 (with software emulation) right back to me."
I'm not sure Sony will even charge you 150 for a disc reading problem. It usually is just a quick cleaning of the lens and/or a slight tweak to the lens arm dial and the dr...
Killzone 2 Demons Soul's Cross Edge inFamous Heavy Rain Ratchet and Clank Future 2 Fat Princess MAG Uncharted 2 Ninja Gaiden 2 US should be getting the amazing White Knight Chronicles
and late 2009, early 2010 Gran Turismo 5 God of War 3
Sony's Home has been in development since the early PS2 days. It sure as hell isn't a copy of anything on the Xbox.
Achievements are just a poorly implemented ripoff of Sony's Skill Points from games like Spyro the Dragon back in the late 1990s before there even existed such a things as an Xbox:
Not the PS3 numbers, but that the Wii numbers haven't shot back up like they had every time in the past after sales dropped down into the teens or twenties.
It will be interesting to see what happens when the Wii finally gets a prices cut. Possibly the Wii and PS3 will end up getting price cuts at roughly the same time.
One other thing I've noticed is the Wii has for the first time I've noticed been consistently in stock a...
You would think the idiot who wrote this garbage would stop and think for a second just what a retard he looks like when every single person with a Net connection and a PS3 can see what a massive success Home already is just three months after going live with the open beta.
It reminds me of articles once in a while were some Xbox fan tries to write an article claiming the PS3 has hardware failure problems l...
PC developers really have no one to blame but themselves. The PS2 came out ten years ago. They could have spent that time at least learning how to write a modern console engine.
Instead they clung to their x86 chips, DirectX, Xbox, big fat and dumb desktop GPUs hoping the PS2 and PS3 would go away and they wouldn't ever have to leave the only type of coding they knew how to do.
And now Intel is trying to play catch up to Sony, IBM, and Toshiba's Cell architecture wit...
Sony has built a platform in Home that gives developers and publishers a direct pipeline to its most lucrative gaming audience. Home is like what the World Wide Web was for companies. Once all the hard work was done getting the underlying technology and infrastructure running it is trivial for anyone to leverage it.
All a company needs to build a presence in Home is using what they already are good at: building 3D artwork and making that a...
"A little like how microsoft handed aaron greenberg the specific task of looking like a douchebag and talking bs"
For the analogy to work there would need to be multiple Aron Greenburg clones all running in parallel...Too scary to imagine.
It shouldn't really be surprising that Naughty Dog is accomplishing what they were able to on the PS2 with the PS3. It's essentially the exact same hardware design.
"PS2 stands at 130-140 million according to most sources"
The PS2 was over 140 million worldwide in June of 2008 from Sony's own financial statements.
It's somewhere in the 145+ million range now with almost another year of sales since it crossed 140 million. With the drop to 99 dollars and two more years on the market it will easily get near 160 million worldwide.
It is the exact same footage from the TV commercial running in real time. There is a time counter down at the bottom and you can pause or speed up the scene. On the left side of the screen you can cycle through the various render buffers they use and slide left and right how much of the screen shows the final results and how much shows the currently selected render buffer.
Also there is commentary talking about each section of the footage you can toggle on or off.