Yes, that is usual reaction from Xbox fans when they realize why the rest of the gaming world laughs at Microsoft's poorly thought out ripoff of Sony's Skill Point system.
What is bizarre is how Xbox fans have made Microsoft's Skill Points ripoff as some sort of defining and fundamental element of everything Xbox and all it is just a copy.
Is it 'fanboy stuff' to say Heavy Rain can't run on the Wii?
Or how about the Sega Genesis?
Or how about the Atari 2600?
Oh wait, that's right. It's only the Xbox 360 that the entire f-ing gaming world has to go through this retarded charade pretending that the Xbox 360 is in the same graphical league as the PS3 just for the sole fact that Xbox fans want to believe their crappy little console is can...
The nine year old PS2 almost beating out the 360 in its only strong region.
And the PS3 that hasn't had a price cut in a year and a half and is still 100 dollars more expensive than the PS2 was at launch is only 40k from the 360 while dominating Japan and Europe.
Obvious what is going to happen when the PS3 gets its price cut in the near future.
Edit:
Amazing that the PS3 is beating out the 360 in worldwide sales while the ...
What is unbelievable about Microsoft's copy of Sony's Skill Points from the Spyro and other Insomniac games is their entire point was to reward the player for their efforts. The more points you earned the more things you unlocked.
Microsoft copied the mechanics but completely failed to comprehend the point behind it and instead just made the Skill Points(aka Achievements) go to some pointless 'gamerscor...
There was some sort of fight or something between NVidia and one or more people at the examiner.com. A site that is PC site that in the past had little to no interest in covering console gaming.
But after whatever it was that made examiner.com hate NVidia a couple years ago or so made them latch on to ATI.
So you have the bizarre situation where the site doesn't give a damn about console news but will every once...
Both Nintendo and Sony made public announcements around the start of this gen that they would be only uses actual retail sales numbers for consoles and games.
Microsoft is the only company that still plays the tired old 'shipped to retailer' being passed off as retail sales game.
Just like Sony only uses direct feed screen captures of their games while Microsoft is still making fools of themselves trying to pass off silly fake Unreal Engine mark...
It is talking about actual retail sales, not shipped numbers.
Sony, unlike Microsoft, only talks about actual retail sales. Not shipped numbers.
Killzone 2 has verifiable over a million in sales and somewhere in the two million range shipped worldwide.
If this was an Xbox game Microsoft would just pretend their worldwide shipment numbers are actual sales and say "Killzone 2 reaches 2 million sold" ...
PS2/Xbox: 8.5 gigabyte dual layer DVD Xbox 360: 7 gigabyte dual layer DVD PS3: 25 gigabyte single layer BluRay disc, 50 gigabyte dual layer
So the 360 has 1.5 gigs LESS space than last gen PS2 and Xbox.
And it would take 4 360 DVDs just to give developers the same space as a single layer PS3 BluRay disc, and 7 360 DVDs for a dual layer PS3 BluRay disc.
I believe since the second week of February when the PS3 and Wii were almost tied. So about 7 or 8 weeks now the PS3 has been the best selling console.
Just going with what Sony has stated is in the pipeline for 2009 with three spaces a month would be an additional 27 or so Spaces being added this year alone. By this time next year Home will be enormous.