Re-core was a massively under-rated game in my opinion, i quite enjoyed it.
@Apocalypseshadow
"An apologist for what Microsoft was going to do."
When did i say what they wanted to do was a good thing? You just knee-jerked, got triggered, and spewed nonsense. I just outlined their always-online model, i never said i agreed with it, but props for attempting to make out i said something i did not.
"Nice try trying to make DRM 2013 look good. It didn't work."
Again, i was ...
The tech demo has not been shown yet??....
@IRetrouk
"The demo was built for the ps5 on the ps5 lol"
Ok, so can we say that this tech demo is "built for the Series X, on the Series X" then?
To run something on a platform, you have to build it for that platform lmao, if the features are the same, and it is the same engine, then how is it specifically "built" for the PS5? something that is specifically built for a platform would include features not a...
@stereotypedferret
"I guarantee you this demo was only made because of the popularity of the Sony demo"
No, it is quite simply showcasing their next project, nothing to do with Sony. The coalition have always used Unreal Engine, Epic games used Gears of War to showcase Unreal Engine, a game developer showing screenshots/trailers of a game using UE5 is exactly what it is. (the coalition is former epic games devs)
To tie this as...
I'm 39 and i might get one, they can add my name to their "spreadsheet" also :p
That is by far the most idiotic statement i have read today
"Microsoft is so pathetic in their obvious attempts to copy Sony."
What? So does that mean any studio, that shows a screenshot or trailer of their game in UE5, they are "copying Sony"?
"Sony had a UE 5 prerelease demo, so Microsoft decided they needed a demo too"
Sigh.. someone else that thinks the UE5 demo was specifically built...
I'm with you, there is no SP campaign, it is a multiplayer only online game, so not sure why the push for an offline mode..... then that would be a SP campaign....
The 24hr check in was only needed though due to the game sharing policy they were trying to push. This was due to having the ability to buy a game, and share it with 5 friends/family members for life, without them ever needing to buy it, in order to do this they had to implement some form of DRM.
If not for that, there would be no need for a check-in.
The confusion was caused, when they were not transparent on why and how this would work, to find out you ...
From an Xbox gamers point of view, i have only witnessed things get better over the years.
@DOMination
They have released games though, the only difference is the focus and direction.
Sony chose to release PS5 exclusive games at launch, something they are now backtracking on and realising it was not the smartest business move, as the install base just is not there yet.
Microsoft chose to support both consoles in para...
1 - Kinect was dropped due to backlash from the gaming community, and no 3rd party support.
2 - Who is Lionheart? I guess you mean Lionhead that were closed (not killed) due to not releasing anything or developing anything noteworthy for years, fable legends was garbage (i can say that with confidence, i was in the Alpha)
3 - Buying Bethesda (which in fact they did not do, they bought Zenimax Media) was not a risk, it was good business.
4 - They will not release a V...
Good job i have a massive shovel for said games :p
As much as that is more or less true, for some reason, everyone is against anything always online when it comes to gaming.
Take Xbox one launch for instance, their plan was for the console to be always online, in order to do mass game sharing etc (share games with 5 family members), sharing was the sole need for the 24hr DRM check.
They did not go that route due to backlash (even though the xbox's are always online anyway lmao)
I wo...
You would pay to play a game offline?
Let's hope your not the future representation of gaming.
Lol, EA listen to fans rather than suits?
More chance of getting the last of us 2 running on Gameboy
"Doesn't look that different from the UE5 tech demo shown for the PS5."
Because it was not exclusive to the PS5 like everyone was led to believe. The demo was not "for the PS5" it was shown running on the PS5.
All the features shown in the UE5 tech demo running on the PS5, are available to all the other platforms.
"On top of that we already know what UR5 looks like."
Really!!! which game released today, or in the future has shown off UE5?
"ahead of its public debut"
Teaser incoming, but congratulations on trying to create something out of nothing, you will garner a small following.
@Neonridr
"isn't it a PS5 timed exclusive for a year?"
For console yes
"For now, Ghostwire: Tokyo has been announced as a timed PS5 console exclusive. This deal is being honored despite Microsoft acquiring ZeniMax Media, meaning that Bethesda Softworks is joining Xbox. It'll only be available on PS5 and PC for a limited time before being launching on Xbox Series X and Xbox Series S at a later date, a year after wh...
"groomed into the best Naughty Dog."
Lol, no they should just focus on what they do, and not try to mimic other studios.