Haha, I don't eat babies.
I think the image symbolizes "Hype" taken to the next level, or "been fappin', 'bout to bust".
Does anyone knows when this came comes out on the PS4 in US/Canada?
I want that soundtrack playing in the background. I would love to be blasting it in my headphones while riding my Ninja for the first few days of spring.
If anybody knows the song's name, please let me know. Thanks in advance.
I could be wrong here, but I think the other reviews I've read talked about how "body tracking" was not quite there yet.
In any case though, this is a prototype and still at the very least, a full year away.
A bit off topic: I currently have the Sony HMZ-T1 HMD with a 700in screen, and inFamous Second Son is going to look glorious on it. This is the closest I'll get to experiencing "Project Morpheus" until the final product is ou...
I only really have one thing to say....
http://i1.kym-cdn.com/photo...
Panda sent me the link from Sony thenmselves showing that he is spot on with statement above.
It is indeed 960x1080 per eye.
Thanks for the link Panda.
Dafuq?!
Hi Panda, would you kindly point out to where Sony said it would 960x1080 per eye for me? I watched the liveblog and I didn't catch that.
I have an HMZ-T1 from Sony and they say that the image quality is 720p, and specifically said that it is 720p per eye.
So if they're saying that this is 1080p, then it is safe expect it to be 1080p per eye as well.
Says dudebro >>90<<
@sitdown
The same reason why ps4 owners have purchased more multiplatform titles than Xbox one owners.
So the short answer is because the game would be available for the console.
Killzone was always available on the ps3 and the ps4 when millions after millions bought COD and Battlefield. It would be no different had titanfall remained multiplatform. Just like it will be no different when Destiny comes out, and The Division etc comes out.
The amount of potential money EA left on the table by going MS exclusive with titanfall is substantial tbh.
Let's say that close to 1/3 of the current Xbox One user base buys titanfall, that's $60 times 1 million = $60 million.
Now if 1/3 of PS4 owners bought titanfall, that would put it at 2 million times $60 = $120 million dollars. (See killzone shadow fall who wasn't marketed anywhere near the level of titanfall)
To for EA to g...
To everyone below who are crying out about "the hypocrisy!!! All of a sudden COD matters!!". I beg of you guys to please stop it. It comes off as poor form to be honest and makes it very easy to paint all of you guys as something most of you aren't (fanboys).
If this rumor is true, most PlayStation fans are rubbing their mitts for two things. First off, this is one less weapon that the competition have in its arsenal, and yes that's a big deal, deal with it ...
"PS4 / Xbox One War 'Far From Over', Microsoft Has Aces Up Their Sleeves – Adrian Chmielarz"
What's that saying again? "something something about building a house of cards?"
On Topic.
The idea that a/this "war" will be over is not based in reality. I am of the firm belief that as long as Microsoft keeps selling Xbox ones, the PS4 will keep on stumping it. Sony is never going to go: "ok boys, we...
I think people HAVE realized that kinect is not gonna get removed from the XB1. Which is one of the many reasons why it can't keep up with the PS4 in sales, specs, and price.
On the other hand, I wonder if MS will ever realize less and less people are buying the console and that something drastic needs to be done.
@DoesUs
96% more from 5000 the week prior would put it at 9800 units sold.
But if memory serves me right, I think the Xbox One sold nearly 9000 units the week before TitanFall Launched. So 96% more of 9000 is an extra 8640 units, putting the total at 17,640 units for the launch. And that's with a price cut.
I would caution both camps to just chill out over those percentages. I think it is great news that MS managed to push 96% more units ...
@ Fireseed
Since you're in the business of bubbling down people for lying, I wonder if you're going to try and bubble yourself down as well.
"No one ever said that they were rendering shaders from servers. Or computing a.i. on the cloud in order to make a.i. so smart that it's almost human. It just puts all this on dedicated servers for a better connection. At least try and stay on topic with your fanboy rage."
well thes...
Hi Zod,
I'm going to try keep this as nice as possible. But your statements are sooo off the mark that I find it incredibly hard not to think that you're either drunk, or maybe we'll call a spade, a spade and agree that you're indeed as stupid as you sound.
infamous has always been about superpowers and blowing things up. So you want me to believe that the creators of the game made the wrong choice by focusing on particle effects which are wo...
Ugh not to defend a lower resultion here, but I find your comparison to battlefield 4 a bit puzzling. Battlefield 4 is pushing 64 players max, Planet side 2 is pushing precisely 31.25 times that amount with up to 2000 players, and way bigger maps than Battlefield 4 as well.
So I'm left very confused by your implication that "if Battlefield 4 is doing it 900p then so should this game" as if battlefield 4 is somehow superior to Planetside 2.
Suggestions:
Change your username.
Don't buy into things that you're ethically against.
lastly, take a chill pill.