I am glad it seems to be well received. It seems this anger towards this prior to release is actually fallout from a justified response to Sony’s disastrous Live Service strategy. I think some of that would have been mitigated if they did not use an established single player franchise, had included a campaign mode (which would have allowed a larger audience) and most importantly if Concord never existed. These missteps made the title seem less appealing and more cynical.
They can make whatever point they wish, and ARE doing so. But it seems slightly obsessive to create myriad accounts to do it. Why not under heir own account? It’s almost like they are embarrassed by what they’re writing.
The complication is that it is a licensed property, originally a book. Square Enix have the rights to things they designed but not the overall property I believe.
It’s a port of a 1993 game by a small publisher. Your ambitions are admirable on their behalf but clearly unrealistic.
You made an account just to say this?
I don’t think length always defines the strength of a game. The reason I did not like Hellblade 2 was not because it was short.
The original VR had passable support. Releasing one major title for PSVR2 was shameful from Sony.
Delightful addition* not edition. I presume.
This is a horrible policy constructed by the outgoing Conservative government and enacted by the present Labour government under the guise of protecting children. Other aspects of this policy are even worse an example of legislation that does not understand how technology or people work.
It’s a tech article speaking about specs people who care about this will know. I did not own an XB1 but know it’s at a similar tech level as PS4. PS4 has a far greater sales footprint, it makes sense to use it.
Nobody said anything like this above.
People love old Halo and the new ones… not so much. Both Microsoft, maybe the game is the issue.
Part of the answer has always been to make more focused games. Games filled with a lot of arbitrary areas provide no value to me but must cost more time and money. Games twice or three times as long as they need to be because of padding. I’d rather have 15 hours of joy than 10 hours of meaningful game and another 40 hours of work (then I can buy more games too). FFXVI is a good game that could have been great had it been shorter. Even Elden Ring I feel the same about.
I w...
I think content and scale makes sense in Skyrim. But usually it create a lot of empty space and content. All expensive, sometimes lovingly crafter but often absolutely useless. You can use small environments effectively, yakuza has a ton of life depth by those locations are fairly tiny compared the most games. But everything feels alive and part of something larger.
I am happy for a spin off. People seem to complain that this is not the same (I get it sone times things don’t feel right). It likely won’t be. But the series is full of deviations and experiments. Episodes that shoehorned Pyramid Head in needlessly probably showed far less understanding of its meaning than this. It’s not a mainline entry, I am sure the narrative with explain why the location is different or how they are linked. But if this a good horror game with good narrative then I am hap...
The problem for me is that the combat was not varied or customisable enough to last the game’s play time.
Otherwise, I agree with RaiderNation it is the reason I held out from buying it until it initially, is it was not the genre I wanted. I am happy for a series to change and grow but I want an RPG to some extent. It’s a shame because it handled narrative and dialogue pretty well.
Looks like UK and US.
It is clearly is an important topic to you. You made an account especially to comment.
Case Files worked really well in VR.
I think MS were and still are the richer company. They tried to acquire Sega back in the day (and considered doing so again more recently), they obviously bought exclusivity to Halo which was originally shown as a Mac title. I don’t think as a company MS can claim the moral high ground here. It’s a wilful lack of self awareness.
Of course Sony would try exactly the same if they had the resources, but when the PS2 dominated the industry was in a much healthier place with an...