Well, we did get PJM Encore!
Really looking forward to playing the complete games with Move. Wow, that was weird...I'm looking forward to playing a game with motion control.
They really take it up a notch in 2, the new effects and environment elements are fantastic!
That's some funny stuff
Had a blast with Trine! I know the price tag scared a lot of people off, but it was a lot of good game for your buck.
yep! see ya there?
("ÎÍ" ?)
I agree to a certain extent, I don't really enjoy constant segregation for the purpose of "promoting the gender", but this sounds like a harmless meet up and chance to meet some of my colleagues - and that sounds like fun!
Sounds like a good way to kick off the last day of E3!
This is how many people it takes to replace Lou!
Good thing it's a podcast, then?
In the brief discussion about Insomniac you mention the ease of a PC->360 port (which i'm guessing you used as an arbitrary example). Insomniac is historically anti-port, and I think their statements thus far are consistent on that point - the new IP will be a game developed for each system respectively, not on one first and ported over. Curiosity: has anything to the contrary been stated by Insomniac?
Because "female gamers" don't exist.
I attribute the cancellation to abuse of Papyrus in the game guide.
Hmm, yes, embedded syndicated feed (msnbc had it too). If only being a gamer imbued me with the power to control the internets... sorry bout the dupe, folks!
Yeeeeeha!
At the rate I'm going, I just may have listened to Ep. 62 in time for 63!
I don't know how deliberate the promo vid lighting was, but the exaggerated shadow behind Lou is working comic wonders!
The current redesign is independent of the forums.
This piece is ruffling a lot of CM feathers (due to the "pre-Major Nelson, CM's were forum mods" bit), but I'm still at a bit of a loss. After all, I was a forum mod. :P
90%...95%...people keep asking so he keeps making up numbers. ;) I can cope with the delay, less fond of the possibility that part of the current delay is due to 3D.
Nice reminder that we've the opportunity to write about more than frame rates and button mapping - we can write about the experience as a whole.