Skyrim is an action-adventure open world game with RPG elements. It simplified every single mechanic of its predecessors to hit mainstream, and it worked.
It's the game that makes it impossible for the player to fail. None of the player's choices matters. The world stays the same from beginning to end.
Hmm, old article.
Legendary skins, of course. People pay $18 for those cosmetics, so they work on making more. A colour change to the exact same skin takes hundreds of hours to make, you know.
Not getting attention on their specific mods. If mods are included in a collection, you bet the majority of NexusMods' visitors will grab it instead of looking into each single mod, which will lower donations/Patreon subs.
Kindly forgetting to mention that Game Pass is limited to certain countries, Steam isn't.
Replace 'multiplayer games' with anything, 'gamers' with people, and the answer will always be no.
You are leaving out a pretty big chunk of the picture--Sports games. If this becomes a reality, it will definitely land in their annual rehashed, copy-and-paste sports games.
Just imagine the first splash screen when firing up FIFA "EA Sports: ads in the game."
Nothing for me. Guess it's time to visit the backlog.
Why update something that just works - Todd Howard.
Todd already said Starfield will be 'Skyrim in Space.' The next Elder Scrolls will definitely be Skyrim 2.
I am yet to see a gaming company going back to its roots after watering down its games to be more accessible and hitting mainstream.
Because of Bethesda Softworks and Game Studios. They sell tons and have established franchises and fanbase. I dare to say that Microsoft purchased the entirety of ZeniMax Media just to acquire Bethesda.
Well, I would argue against this like many already have, but these games are already on sale (still BS price for UK) for $50. Patience is key going forward, and for me, $60 was already much for broken day-one games, $70 is simply too much.
It's an action RPG (in the broad definition of RPG). RPGs don't excel in combat. The best of the genre, according to critics and gamers, have serviceable combat at best. For example, Mass Effect has the most mundane combat I've ever seen to date. Skyrim is another example. Both are heralded as masterpieces.
Combat never defines RPG. Characters, Dialogue, Quests, Story, World, and overall freedom do.
They would never do that until releasing a subscription-based OS. How else can they milk their users? A one-time purchase isn't gonna cut it for a $2 Trillion Dollar corporate.
Is it unwarranted? The U.S. fucked the Middle East up for years.
Avoid G2A, and get it from anywhere else.
That's actually a win for Nvidia. Whether a developer decides to implement DLSS or FSR, RTX cards owners can run both so they aren't left out (of course it's AMD's consumer-friendly and industry-advancing move).
brewin's comment above you provides a good example of who they are targeting with this.
It's not Denuvo. It's Capcom's own DRM on top of Denuvo. That's what the pirated version removed.