Doubt it's the right game to launch on PC.
Nice Bullshit. There's not a single option in the settings to disable these effects. The only option is to tame them down using the Cloaked Driving Effects, which still keeps the smoke and light trails.
This YouTuber did indeed tweak the game to remove the smoke but hasn't removed the light trails and overhead lines yet.
Maybe play the game before lying and shitting on someone who has.
It's no surprise given the Series S/X were on sale for £189 and £430 respectively. That stock didn't last much.
With how everything is getting more expensive (things are really bad in the U.K.), Game Pass is a great deal for entertainment.
Visually it's pleasing but seems to do three things I hate the most about many modern games:
1. The lack of feedback. In the original, those guys shot two necromorphs down, and you could feel the impact of bullets hitting their bodies. Here they emptied two entire clips in one and it's walking just fine like being hit by rubber bullets. That difference in feedback can also be observed when the elevator cuts through the necromorph chasing Issac. When Issac finally ge...
China and India are the strongest purchasing power in the world far surpassing any other country simply by the sheer number of the population (1.41B and 1.39B respectively).
Oh wait...
Gotta appreciate their exaggerated concern over a franchise they never played. Really touching.
That is the norm with AAA ports.
No one cares about PC. Consoles are where the money at.
Once you guys latch on misinformation you never let go. There are extra death animations in the upcoming story DLCs, not the other way around. THE DLCS ARE NOT FOR FREAKING DEATH ANIMATIONS. Is that clear enough?
Xbox Series X at 23GB isn't far off. Anyway, it's great to see game sizes getting smaller across different platforms. Only PC gets left behind :/
Abandoned probably wasn't the right word.
I'm not aware of any PS exclusive content. There are 3 DLCs released for PS5 and Xbox Series X/S, both published by Frogwares themselves.
Due to the ongoing legal battle, and the developer not being paid for reaching several development milestones, they most likely decided against using Oodle Texture + Kraken ('PS5 compression tech') since it requires a well optimised loading pipeline (which is n...
Doesn't say much, just PR responses.
The Sinking City was abandoned by its developer due to legal battle with the publisher, Nacon. The PS5 version is PS4's with minimal enhancements.
Sekiro. It was different and tried to shake FromSoftware's formula.
My criteria isn't about excellence, rather about standing out, an experience I didn't have before (or whatever the opposite of 'Been there, done that'). A game that defines a year. 2021? 2022? A couple of months later and I'll fail to recall anything released in them. Maybe I'll remember Elden Ring, maybe not.
2020 Ghost of Tsushima and The Last of Us 2
Seems like we read different articles because this guy seems to define what a masterpiece is and already scratched three games off the list. He's the typical 'Don't let others affect your mind, but let me tell you how to think.'
For anyone wondering.
"Combined, the entire Japanese top 10 software for this week sold 2,634,241 copies, meaning Pokemon Scarlet and Violet accounted for 96.3% of these sales.
According to a Nintendo announcement in Japan, the game sold a total of 4.05 million copies in the country when digital sales were also taken into account."
Don't start arguments with casuals. You'll always lose to the 'but it's fun...' response, no matter how good your objectivity or logic is.
There's no denying the ambition of the game (or what could have been), however, CDPR bit more than it can chew with Cyberpunk 2077.
Nothing to write home about. Another meh year of safe sequels and tried formulas.
Nothing beats Call of Duty sales but GTA. On a side note, I'm surprised Sonic Frontiers is number 4, glad it didn't flop.