Yup, it's official. FFXVI and FFVII Rebirth didn't sell as much as they expected.
What a tame thread full of reasonable responses. Can we give MS the same treatment?
At this point, I'm starting to believe the theory that Sony wants to force PS Plus to play multiplayer on PC. That'd be suicide if they haven't learned anything from the Helldivers 2 fiasco.
It's not fans' fault. He told people to refund the game and leave a negative review to be heard. A 'hero' for the community? Sure, but that wouldn't slide in any company.
And that's exactly what they want given Matt Booty's email to staff.
Funny. I just watched a video of Alex breaking down Nvidia presentation in GDC and talking about their technologies and better path tracing. Out of nowhere he showed a comparison between PS5 and 4090 in Alan Wake 2 saying how terrible and broken the reflections and shadows look on PS5 compared to PC. Good video, but the bias is real.
That's just Blizzard. Unlike Bethesda's $0.99 horse armour, Blizzard's first microtransaction, Sparkle Pony, cost $15.
The word 'game' is used loosely here. It's more of an interactive comic.
The PSN account is not needed at all.
Quick with the whataboutism. Microsoft supports more than 69 countries, for one. Minecraft isn't on Steam so you never heard about that frustration (though people complained as well), and SoT asked for an account at launch not two months later.
Sony should learn three things:
1. You can't hide shitty practices on Steam because users have a voice;
2. If you want to force something on players either do it at launch or give a sensible reason;
3. Support as many countries as the platform you're selling your games on before enforcing your services.
If a company representative knocked on your door and told you, 'We've decided that you can't use this tool you bought with your money and have been using for the last two months. We know we offered it for sale and allowed you to use it to your heart's content, but now we've realised that you live in an area we don't like so we're taking it back.' I'm sure you'd be very reasonable.
That's the loud minority; what really deserves backlash is the fact that PSN only supports 69 countries and you lose access to the game you bought because you happen not to reside in one of these. Not to mention that instead of giving a workaround Sony chose to ban the game from being sold in unsupported countries. It's a shitty situation.
The difference is PSN accounts are only available in 69 countries. If you're not residing in one of these, you're SOL and lose access to the game you purchased. People whining about an account requirement for an online game are hypocrites and are drowning the real issue.
Saving data like ranks, time played, unlockables and helping against cheating.
Yeah, this is the real decision to get fussed over, not creating accounts. Removing a game from sale instead of offering support is one of the most baffling things I've ever seen.
Who else would have funded and developed a SONY-OWNED IP? You'd rather not get Helldivers 2 at all over account creation?
I get that Sony didn't think this through since they support fewer countries than Steam does. They also removed the sale of the game from any unsupported country which is a far worse decision.
Regarding Bloodborne and Days Gone, which are good examples, Shuhei Yoshida is the reason Bloodborne exists. I'm willing to bet the...
They still haven't recovered from Marvel's Avengers.
Unsurprising. The game deserves its success. If you want to do GaaS, this is the model you follow. What I'm surprised about is Mat's tweet about FFXV being the all-time best selling FF game given how much people love to hate on it.
Last year, Take-Two president and CEO both got paid 72M combined as a bonus. They could have paid the 600 employees they laid off 60K a year and still get half of that (36M). Strauss' compensation alone is 578:1 compared to a T2 employee's.
- 1% increase in net sales compared to a year with Forspoken and Octopath Traveller II, which didn't sell more than 3 millions combined (and I'm being generous).
- A 38.3% decrease in operating income despite the release of 'High-Definition' titles namely FFXVI, FF Pixels Remaster, Dragon Quest Monsters, and FFVII Rebirth.
- Aggressive multiplatform strategy one year after saying that exclusivity with PlayStation was mutually desired. ...