Did you just assume the box's paper make-up?
wow...
'Tis mentioned in the article.
"Hey guys let's go to the basketball court to play NBA 2K on my small 8-inch portable console"
they should make some changes to that. ideas:
1. Players that kill medics within 2-3 seconds of reviving a teammate receive a point/XP penalty. In real war it's considered a war crime to knowingly fire on medics.
2. The revive "skull" doesn't appear above downed teammates if they're within a few feet of an enemy. That way you're not rushing to revive a teammate unknowingly walking straight into an ambush with camping enemies nearby. Will a...
I don't think the author has read Rand, or even played Bioshock.
Objectivism is about *rational* self-interest: that is, self-interest insofar as you're not directly harming anyone else, and no one is used as a means to an end. That *mutual* benefits is the only way society can function because *everyone* is selfish, even the self-righteous ones who say they aren't selfish. In her view, altruism is not possible, because everyone has a goal: it is impossible to b...
I've been playing for 4 hours and a lot of his points are valid. The game feels unfinished in parts. The city is dull and ugly. UI is a mess. Driving physics are not good. Mission structure is terrible. Texture pop in and crashed.
This is going to get a wide variety of 4-7/10. It's not very good.
Actual quote:
"In my view, destruction has never been the appealing element of the Battlefield experience: it’s always been those “Battlefield moments” that you just can’t get in other shooters"
Where did the writer say it wasn't important? Do you play Battlefield because of the destruction?
It makes sense. PlayStation is dominating Europe. Keep a distance from an event where news gets lost in the noise. Being there would be at odds with how the audience there responds to the PlayStation brand. It focuses on Paris Games Week for this reason, so that it has its own thing and can really focus on gamers without having to compete with everyone else. EA, Ubisoft, 2K, Xbox tend to have big presence in Cologne, so it'll still be a good show. But it being so close to E3, there's ...
Xbox, Activision, EA, Ubisoft, 2K, Blizzard are all going to be there. Which publishers aren't going?
Disagree. In the second one, maybe, where he had a few scenes just make him feel like "part of the group", but he has important lines and scenes in the first film.
When he and Ray are in the car talking about the "end of days" - that's a pretty powerful scene. Very eerie.
Also the time at the Mayor's office, he delivers one of the best lines in Ghostbusters history.
"I've seen shit that'll turn ...
Terrible article.
Yeah, that's mentioned in the article. One of the games (I think Real Ghostbusters on Genesis) didn't have Winston at all.
Isn't most of GTA Online's content free?
Cool.
The intention was not for the article to be anti-Dreamcast. It's not even remotely about that. The article shows how Dreamcast inspired the Xbox. But way to comment out of context.
Looking at what's been rumoured, it just seems unlikely that Scorpio and Neo will be able to do "true 4K". At least not initially. MS seems to be blowing steam. I'm sure it'll be a great console, but like most hardware early on, I think it'll be a while before developers know how to fully utilise it.
Sydney is a toilet...and it would be terrible overall to drive across in a racing game because its layout is a mess. You could drive across the Sydney Harbour Bridge...but that's it. Melbourne is far more driveable, and makes sense because of Albert Park, and the drive along the coast to the great ocean road.
Not sure the virtual market is "growing". Figures are fractured and hard to really measure if there is a viable market there. Sony has managed to achieve so much without actually doing or saying much, while MS is working super hard and the PS4 is still smashing it. That says more about how great the PS4 is than it does how poor the Xbox has been. I just hope that Sony's direction here doesn't lead to alienation of early adopters who may not necessarily see worth in an upgrad...
The sad reality is that the Australian industry will never be commercially viable because you don't have the best talent being supporting enough to stay here. Incubators and work spaces are forcing diversity, keeping the best talent out to fend for themselves. They move overseas, and you have amateur designers making iphone games and never moving beyond that. There's the outlier that makes a few million from a fun game, but the rest end up bouncing around low-paid contracting jobs bec...