So raving 'best game ever' articles are okay, but valid criticisms aren't. How will gamedevelopers know in what their fans like and dislike if we don't tell them.
No pronounciation and dog issues are a bit over the top. But the AI and magi system certainly are valid.
I think it's a good thing that people protest against the continuous dumbing down of games.
Since you asked what gamebreaking bugs:
Directx crashes, gpu's overheating, menu freezes, user interface disappearing, falling through maps, vital bossfights where the boss can't be killed, ...
I could go on for quite a while.
"I wouldn't just outright call them all basic and far from MMO since they are not generic but specific to your singular storyline."
There are a lot of 'put this plant next to the waterfall',
'collect ten dawnstones and five bloodstones' and
'kill the bigger badder version of a regular animal' quests out there.
Not all of them, but there is a great deal of sidequests that I find pretty generic and adding ...
Easily one of the best games ever might be overstating it no?
Even if you overlook the plethora of bugs, the compromise between action and tactical combat makes neither that great, especially the tactical combat is well ... it's simply not there.
Tac cams that get stuck in ceilings and can hardly zoom out, no scripting AI behaviour, bad companion AI in general, less abilities than Origins, healing completely gone, limited ability combos, ...
<...
Metacritic user reviews are full of people who had gamebreaking bugs (there are many) and so they're giving bad reviews. Doesn't matter how great the game is if you can't play it (properly).
Plus promises of tactical combat were total BS. The KB+M controls are bad at best. The tac cam gets stuck in walls and ceilings. There are barely any AI preferences to set up. Etc.
Great game, but if you're on pc, you'll spend hours fixing it.
...
I am. On consoles it is indeed better, about one in ten complaints on the forums are of consoles.
Broken game of the year for $45. Posted a problem on the Inquisition troubleshoot forum. By the next morning 7 pages of new threads had emerged. Those forums fly by, they're so full of desperate gamers.
I have personally had three gamebreaking bugs so far (haven't been able to find a fix for the third -> can't play), EA help can do nothing but point you towards the forums, on the forums i've never had any responce from someone from EA or Bioware. Great game...
A controller doesn't really suit a tactical playstyle for me. But than again, neither does the limited zoom out, camera getting stuck against ceilings and walls, limited ai prompts, and simplification of abilities.
There were for example 68 basic (no specialization) mage skills in Origins, 76 in awakening.
versus 50 in Inquisition. Luckily better than the 32 in DA2.
It's a great game, but probaby won't replay it right after I fini...
Is it what I wanted? No. Is it a great game? Yes, absolutely.
GOTY? Probably not for anyone who prefers a keyboard and mouse, or tactical rpgs. Because let's be clear here, tactics are afterthought.
Again 1) Yes
2) They break the game thoroughly and completely.
Not hitting everyone equally? Correct.
Not gamebreaking? Absolutely not!
I just had to restart a 28hr playthrough, there are black screen issues, blue screen(!) issues, menu freezes, save file issues, directX errors, sound issues, your character swapping gender halfway through, your character getting rogue specializations while it's a mage, and a whole host of other gamebreaking bugs.
The worst ones being the one that hit you after 28hrs...
Dragon age was delayed too, and also broken. At least UBI gets loads of patches.
Naysayers and nitpickers, ...
I've just encountered a bug after 28hrs of playing and if I'm lucky I only have to redo 12 of those.
Sure, these kind of things do happen, but I'm angry.
(And to think I had almost forgiven Bioware for removing point and click movement, the consolepleasing bastards)
I think the point is (or should be) that there seem to be more and more games in which the sidequests are more or equally important than the mainquest, which takes away from involved you feel in the story.
Skyrim is one of the prime examples of this, because I had played the game for a long while, and then discovered I still had the mainquest and it felt like a quest like any other. Even Fallout has these problems. That's why I like the idea of progression in the main que...
I am 15 hours in and while I constantly use the tactical (so I don't have to keep pushing the attack button) I have barely felt like I've planned battles.
The tactics are taunt them to the warrior and barrier-spam. That's basically it. And the AI can do it almost as well as I do. What's the point in managing my party myself?
Are there any fixes for the clunky keyboard + mouse controls?
- The camera can't go through walls or ceilings, this means it's constantly auto-zooming out and in which is annoying. Indoor tactical view is sometimes about as high up as a door. It also means you can rarely zoom out a proper distance, and the max you can zoom out just isn't far enough.
- Do you to click something? better walk all the way up to it and press A, oh wait, that's for ...
1. We shouldn't be happy about things being cracked. That my friend, is supporting piracy.
2. Damage Denuvo MIGHT do, the source is reddit. In the same reddit by the way, evidence is given that this is in fact bullshit.
Don't accept crappy journalism just because you want games for free. I haven't even noticed the DRM on Fifa, so if that keeps pirates at bay (pun intented), I'm totally fine with that.
An ever growing amount of Pokemon.
It's been a while, but I don't think my Shepard was ever forced to be gay. The fact that he could be , well, maybe he just came out of the closet.
The example of Cortez has a valid purpose in the story (imo), someone misunderstanding your intentions fits roleplaying very well.
In any sence, I never really felt it was shoehorned in.
You don't support a developer or not. You criticise flaws in work and you praise the things they have done well. It doesn't matter whether it's Bioware, Ubisoft, CD Project Red or a game Barack Obama and Vladimir Poetin created together in between meetings.
We should give feedback on what a developer does, not who they are. In short, I couldn't disagree with you more.