The TLOU comment aside. The lack of RPG's is absurd indeed. Just like RTS games. How the Stanley Parable (clever as it is) is a better game than Baldur's gate 2, Diablo, all of the Command and Conquer games, and my personal underdog Dungeon Keeper, ...
That said,I personally am not happy about the 'make your own story' kind of games. Often it feels like the main storyline is an addon to the game. Skyrim's main story for example felt tiny. It in no way lived up to the rest of the game.
Immersion into a story (for me) supersedes immersion into a world every time.
If they keep the quests a little more focused that'd be okay. I always say better fifteen big questslines than a hundred small ones.
Giving out inquisition points for a quest doesn't make it 'entwined in the storyline'. Each quest should honestly have its own proper (and interesting) story.
Inquisition had (despite many promises it wouldn't be so) a lot of isolated fetch or kill x amount of ... quests.
Or it was from people who don't like multiplayer.
It looks really pretty and I like the franchise, but I'll probably never play it.
There seem to be more and more big mp-only titles showing up... Count me in that minority that isn't happy about it.
As if you wouldn't play a The Witcher-style RPG located in Disneyland.
I don't know where you live, but here in Belgium, the pallet goes from blueish grey to wet gray to dark iron grey.
I assumed I was colorblind up untill my first holiday where I realised it wasn't me, it was just our weather.
OT: I'm all in favor of vibrant colors. Adds drama, makes the lighting look better.
Public broadcasting is necessary. Otherwise in stead of good tv or informational tv all the networks care about is numbers and money.
Whether you do it with a fee (like Britain or Germany) or just through taxes (Belgium) doesn't really matter.
If only they'd reversed it and had some Top Gaer in GTA5. Playing as Clarkson, offending minorities, car football, bike versus public transport versus car-racing, modding a regular car to be amphibious for missions.
Could be fun.
Or it's about a starting criminal working as a car thief and slowly building his way up the ranks, doing heists and murdering opposing gangs.
(It could also be about someone chasing and killing elvis gangs with a car)
Either way, the BBC usually makes pretty great series and programs, so they're worth every penny.
*edit apparantly it's about developing GTA, which I find a little disappointing, but we'll see
It's called poetic license, and the use of language in this way makes articles more colorful and fun to read. It's a gaming article, not a decree of law where everything literally needs to be literal.
I think you and I have different definitions of 'decent team'.
It's perfectly possible to build an under 10k, under 20k or under 30k team that (in real life) would easily hold their own in the Barclays PL.
Aside from the in-form players, the general rule is: if Tottenham Hotspurs could buy them, they are cheap enough.
Don't. Just don't.
We don't need bigger. Less fetch quests, a more enthralling central story is what we need (and less fetch quests will improve the main story indirectly).
Make it just a little more story-led and a little less open world.
I really like the concept that indie games like faster than light have, where time progresses each time you travel, giving you a limited amount of things to do and explore each playthrough.
Would improve the urgency and replayability mass...
With that attitude, one can question whether reviews are news.
Instead of a 'news' site, consider it a video game journalism site.
There is enough crappy journalism on here (like slideshow articles) to avoid criticizing opinion pieces for the sake of it.
Yeah,
the quests were supposed to give you options to improve your army and foritifications, almost like in an RTS.
The side missions ended up just giving you points to start new missions and some unlockables (which were superimportant to the story, like new drapes or a pretty chair).
Ingame consequences is something that is always promised, but rarely delivered properly.
If the requirements are true, your 7850 won't play it in minimum settings.
Neither will my 6950. I'll wait and see. With my budget, it doesn't need to be pretty, it just needs to run.
A focused story is why Mass Effect games were always great. I don't want to be collecting things, or fetching too many items in a Mass Effect game.
(I am one of those people who couldn't finish the story of Far Cry 4 and Unity because I was bored with the sidemissions, the only reason I finished the Skyrim main story is because it is actually quite short.
If they want to make it more rpg-like, they should look at ME1 instead of DA:I.
Well I would've been a bit pissed if there had been major dlc already. You can't have spent that much time on something major (not with the patching sucking up so much time).
He isn't trolling, there have been issues a plenty. The game works flawlessly for about 95% of people and works worse than AC Unity for the remaining 5%.
Just check the EA answer fora for Inquisition if you need proof. Black screens, freezing, crashing, Bosses being unkillable, Quests not appearing, etc.
(PC version)
That said, 'EDGE recent put out a special issue featuring the 100 greatest video games of all time.' is not the right way of showcasing a list of personal favorites.
And when a videogame journalist does it, you expect just a tad more than pure personal opinion. At least the best three games from each big genre (by someone who likes that genre).
This is like writing an article about the greatest phones of all time and including only Iphones because you...