explain why John carmack's free-roaming game rage is coming out on one blu ray and 2 360 disks.
Explain why rockstar devs made the comments about the lack of hd space creating an issue. I'm well aware that they've ram issues with the ps3.
it's interesting that rockstar had problems capacity issue with the 360 and yet bioware didnt.
there's got to be a catch, something very obvious a lot of people aren't realizing.
i think it's the fact that most of the areas in mass effect seem quite restricted and small, in conjunction with what others were saying about duplicating textures n whatnot.
there aren't wide expanses that are densely populated with characters and vehicles.
there aren'...
Honestly stop those comments, they're just cringeworthy.
"only xbox gives devs the power to"
the 360 has an advantage this year due to the fact that it's juggernaut titles are coming out now; bioshock, halo 3, mass effect. those titles could have been developed on the ps3; at a point the first and last game were i think.
next year you'll see the exact inverse happen. If Mgs4 FFXIII killzone 2 LBP come out. those games will be the big s...
this is gonna be big...
if you think about it, god of war effortlessly did battle with games on higher systems. it was a franchise that came towards the latter years of the ps2's lifespan, and felt next-gen in some regards.
to actually now be built specifically for one next-gen system, not to be a multiplat.
this game will be big...i can't even imagine what they're gonna do.
think about all those exclusive 1st/2nd party franchises so...
Please don't ever call anyone a fanboy on here again.
EDIT.
trying to downplay the visual flair in uncharted and ratchet is weak. very weak.
http://www.gametrailers.com...
http://www.gametrailers.com...
(constantly described like moving through a pixar cartoon. i'm not asserting this ...
what the hell is going on?
just checking n4g for some news and i see this...man the crying baby picture made lol.
i would tell the user to stop, but this war is just funny
thanks man.
that's all i needed to hear.
i'll just wait and get a 60 gig...man i really want one now though -____-
can someone please explain for me the fundamental difference between the 40 gig and 60 gig.
i heard that the playstation logo is printed on the 40 gig or something?
just to add i think a good idea is to have cutscenes happen when a character/the player is at a point of introspection.
So for example you've just learned that you have a turmour in the game and you will die. If the character/you had a decent level of characterization then your response to hearing this news would have to be good, it would need to be convincing.
Seeing a montages of different things the character/you do at certain points in game i think is a good idea. ...
if i was religious i think this news would have made me loose all faith .
Who the hell would want to play eastenders?!?!?!
and Eidos?! why eidos?
i'd understand if this was EA but eidos?
if they try to argue the artistic integrity of this project i'll kill something. --___--
for me sandbox design is somewhere at the top of the list of greatest inovations.
there's this sense of realism GTA games have that's unparalled; feeling like you're actually in a city. I'm expecting moments in GTA IV when a lot of gamers just put the pad down and look at new york/liberty city in awe
i remember when i first played gta III on the ps2...man my life was over for the next 8 months.
once they get the A.I. and physics right they'll have t...
"It’s a new direction for the company, a sign that it’s finally willing to take risks with the established formula to capture a wider audience outside its hardcore fan base. (It’s a promise, a challenge even, writ in both of Remnant’s trailers, declaring it ‘a Square-Enix RPG for the world’.) As the Final Fantasy series continues its slow spiral from unique beauty to clichéd crone (the application of ever-thickening graphical make-up unable to cover the same gameplay systems over a ...
-_-
one man alone doesn't make a game socomnick.
Sakaguchi produced 7, but Kitase directed it. In addition nomura and nojima worked on the scenario with Sakaguchi.
the team behind XIII are the 7 team and the X team.
if it comes out in 08 it'll be GOTY; that or mgs4.
this is a billion miles away from ff12. this games looks as similar to ff12 as mass effect does.
btw if you really did hate 12, dont let that put you off 13. 12 was done by another team that didnt really get along apparently.
13 is being done by the team behind 7 and X
verus wont be anything like dirge. expect kingdom hearts on acid with a modern setting
because in your head a group of gamers = the majority of these "same people" you're talking about
sigh, there are 360 users who are probably quite intimidated by all that dialogue as well.
how does this look wack?
http://www.ff-xiii.net/imag...
in terms of the whole sci fi genre, it's pretty darn original looking.
cocoon looks awesome: http://youtube.com/watch?v=...
EDIT: some scans people might not have seen before
Ugh i'm tiring of this kind of opinion from western devs. I suppose for his kind of game this kind of logic probably works out because fps' usually are all about high-octane action and thrills and gamers usually dont d...
dont be a jackass you understood his post perfectly.
it just doesnt sound like the tune you'd hum.
with all the character classes i've seen in ME there hasn't been anything that looked vastly different and or remarkably interesting.
I acknowledged that there was variety in ME, but who cares about that when then gameplay overall looks tedious. Countless Rpgs bioware have made over the years looks infinitely more fun than this. I don't get why they've gone down this route. why the hell is everyone weapon a gun?!??
with uncharted you know what you're getting is a adven...
nice very nice.
love how he describes okami at the end hehe
very good points throughout.