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240°
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8

Elder Scrolls IV: Oblivion’s levelling system was a “mistake”, admits designer

307d ago
Interviewvideogamer.com
170°
4

Skyrim lead recalls Bethesda working their “a**es off” to make the game just 4.8GB

291d ago
Interviewvideogamer.com
150°
16

Starfield designer says it is still a "great game", but procedural generation held it back

130d ago
Interviewfrvr.com
130°
12

Elder Scrolls 6 probably won’t be “drowned in stats”, focus on “real choices”, ex-Bethesda designer

310d ago
Interviewvideogamer.com
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48

Skyrim Lead admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'

506d ago
Interviewvideogamer.com
330°
49

Starfield 2 will be “one hell of a game” claims designer as Bethesda learns from its mistakes

492d ago
Interviewvideogamer.com
220°
21

Oblivion Horse Armour dev looks back on hated DLC – “We had no idea what we were doing”

501d ago
Interviewvideogamer.com
250°
27

Shoving Skyrim on PS3 was a “Herculean Effort” for Bethesda as devs worked tirelessly

493d ago
Interviewvideogamer.com
260°
42

Fallout designer speaks on "unsustainable" games industry - "if you're not a big hit, you're dead"

488d ago
Interviewvideogamer.com
130°
9

Skyrim lead explains why “bug-free” Starfield was “impossible”, admits could have more “polish”

503d ago
Interviewvideogamer.com
200°
31

Skyrim Lead on the death of video game expansions: “after six months, the audience has moved on”

485d ago
Interviewvideogamer.com
210°
23

Elder Scrolls 6 likely won’t revert to “fiddly character sheets” after Baldur’s Gate 3 success

499d ago
Interviewvideogamer.com
60°

The Elder Scrolls V: Skyrim’s iconic bucket-head stealth was a complete surprise on launch

122d ago
Interviewfrvr.com
90°
3

Original Elder Scrolls Oblivion designer was floored by Bethesda’s new release

311d ago
Interviewvideogamer.com
110°
5

Fallout 3 designer expects remaster to revise gunplay to make it closer to Fallout 4

311d ago
Interviewvideogamer.com
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