x
PS5
XB Series X
PS4
Xbox One
PC
Switch
...
X
Bruce Nesmith
Submit
Login
Favorites
Join
to add favorite channels
Popular
PC
PS5
Xbox Series X
Switch 2
Nintendo Switch
PS4
Resident Evil Requiem
Meta Quest 3
Bloodborne
iPhone
iPad
Xbox One
Developer
Android
Oculus Quest 2
Pokémon FireRed and LeafGreen
Game developer
Marathon (2026)
Industry
Industry Person
Commerce
Game Pass
Michael Pachter
Roblox
Super Battle Golf
Diablo
Balatro
Kingdom Hearts 3
Stage Tour
City Hunter
PlayStation VR
Blade & Sorcery: Nomad
Swordsman VR
PSVR 2
Blade & Sorcery
Battle Talent
Alex Graner
Highguard
Wreckin' Raccoon
Puzzle Quest: Immortal Edition
Login / Join N4G community now!
Bruce Nesmith
Interviews
Stories (All)
News
Reviews
Screenshots
Videos
Previews
Interviews
Rumors
Trailers
Podcasts
Videocasts
Articles
Images
Opinion pieces
Blog Posts
User Reviews
Latest
Trending
Hottest
35
Pending
240°
Year's Hottest
8
Elder Scrolls IV: Oblivion’s levelling system was a “mistake”, admits designer
307d
ago
Interview
videogamer.com
170°
4
Skyrim lead recalls Bethesda working their “a**es off” to make the game just 4.8GB
291d
ago
Interview
videogamer.com
150°
16
Starfield designer says it is still a "great game", but procedural generation held it back
130d
ago
Interview
frvr.com
130°
12
Elder Scrolls 6 probably won’t be “drowned in stats”, focus on “real choices”, ex-Bethesda designer
310d
ago
Interview
videogamer.com
>
Hottest
Year
Month
Week
-
+
trending
Trending
Latest
grid
Grid
List
MiniList
SuperGrid
trending
Trending
Latest
grid
Grid
List
MiniList
SuperGrid
350°
48
Skyrim Lead admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'
506d
ago
Interview
videogamer.com
330°
49
Starfield 2 will be “one hell of a game” claims designer as Bethesda learns from its mistakes
492d
ago
Interview
videogamer.com
220°
21
Oblivion Horse Armour dev looks back on hated DLC – “We had no idea what we were doing”
501d
ago
Interview
videogamer.com
250°
27
Shoving Skyrim on PS3 was a “Herculean Effort” for Bethesda as devs worked tirelessly
493d
ago
Interview
videogamer.com
260°
42
Fallout designer speaks on "unsustainable" games industry - "if you're not a big hit, you're dead"
488d
ago
Interview
videogamer.com
130°
9
Skyrim lead explains why “bug-free” Starfield was “impossible”, admits could have more “polish”
503d
ago
Interview
videogamer.com
200°
31
Skyrim Lead on the death of video game expansions: “after six months, the audience has moved on”
485d
ago
Interview
videogamer.com
210°
23
Elder Scrolls 6 likely won’t revert to “fiddly character sheets” after Baldur’s Gate 3 success
499d
ago
Interview
videogamer.com
60°
The Elder Scrolls V: Skyrim’s iconic bucket-head stealth was a complete surprise on launch
122d
ago
Interview
frvr.com
90°
3
Original Elder Scrolls Oblivion designer was floored by Bethesda’s new release
311d
ago
Interview
videogamer.com
110°
5
Fallout 3 designer expects remaster to revise gunplay to make it closer to Fallout 4
311d
ago
Interview
videogamer.com
Load more...
Loading...
Next
x
x
x