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Elder Scrolls IV: Oblivion’s levelling system was a “mistake”, admits designer
361d
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170°
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Skyrim lead recalls Bethesda working their “a**es off” to make the game just 4.8GB
345d
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Starfield designer says it is still a "great game", but procedural generation held it back
184d
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The Elder Scrolls V: Skyrim’s iconic bucket-head stealth was a complete surprise on launch
177d
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48
Skyrim Lead admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'
560d
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330°
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Shoving Skyrim on PS3 was a “Herculean Effort” for Bethesda as devs worked tirelessly
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