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Bruce Nesmith
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350°
48
Skyrim Lead admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'
499d
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Interview
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330°
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485d
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260°
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481d
ago
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240°
8
Elder Scrolls IV: Oblivion’s levelling system was a “mistake”, admits designer
300d
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Interview
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250°
27
Shoving Skyrim on PS3 was a “Herculean Effort” for Bethesda as devs worked tirelessly
486d
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210°
23
Elder Scrolls 6 likely won’t revert to “fiddly character sheets” after Baldur’s Gate 3 success
492d
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videogamer.com
220°
21
Oblivion Horse Armour dev looks back on hated DLC – “We had no idea what we were doing”
494d
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videogamer.com
170°
4
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284d
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200°
31
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478d
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130°
9
Skyrim lead explains why “bug-free” Starfield was “impossible”, admits could have more “polish”
496d
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12
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303d
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150°
16
Starfield designer says it is still a "great game", but procedural generation held it back
123d
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frvr.com
90°
3
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303d
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110°
5
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304d
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60°
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115d
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20°
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