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"Nothing is off the table right now."

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Ex-Tripwire CEO John Gibson shares his 'Entertainment First' vision to capture the agenda-free magic of classics like Star Wars, Zelda, and Metroid.
Yes. Just make a good game instead of worrying it should make some kind of stupid social/political differences in the world... we've got enough of that in the real world. Games are places we can escape to and just have fun.
I fail to see how representing actual underrepresented or making them feel included is an “agenda”. This is an extremely self centered selfish viewpoint. Those actual underrepresented people just want to be recognized as valid. The privileged majority who are always represented take that for granted and can’t deal with the fact that “other” types of people or views exist. Inclusion or awareness isn’t an agenda. It’s representing reality and making those “other” people or stories be seen and align with actual reality.
There are literally thousands and thousands of games to choose from, and if you are annoyed that some have cultural or topical relevance, that’s your problem and you don’t have to buy them. Meanwhile other people who want that actually have games that speak to them. So sick of this “my way or the highway” attitude.
And there are plenty of games out there, if that privileged majority have an issue or don’t want a game based on cultural relevance. Pick up a Switch. Most games are g-rated, noncontroversial cartoons with stories fit for tweens. No reality to get mad at.
Y'all could also, ya know, just not buy games you feel have an agenda? This constant bitching coming from all these whiney men every time they see a game that isn't catering to them specifically is tiring. They latch themselves onto these games and throw endless amounts of harassment as if there aren't another thousand games releasing before/around/after. I'm usually outspoken when it comes to forced diversity in games, but the issue here is you're all bigoted as hell and need to learn to be a little less offended. Y'all become the snowflakes you mocked so much lol.
As ever, this is a misguided expression of the speaker's issue. While of course there are some games (pure puzzle games, etc) that have no agenda, any game with a narrative is conveying some type of message. What people who say they don't like "woke" or "politics in games" actually mean is that they don't like hamfisted, poorly written narratives/characters that are thin veneers for modern political messages that feel out of place in the game's universe. It's why all these people complain about the Veilguard and not Baldur's Gate 3. They both have "woke" characters but in BG3 they feel like they belong in the universe, while in the Veilguard they just feel like generic fantasy skins for modern American 20-somethings.
Yes, finally. The goddamn procedural gen and the random fetch quests/contracts that were all essetially the same
That is by far, the least of the game issues.
Still haven't played this but interested to see what they're cooking for the second expansion. It would be great to see them turn it around like FO76 but from what I can tell, most of the quibbles were due to the engine and tech so I doubt they'll be able to fix a lot of that.
Sweet. Just give us elder scrolls 6 now please.
The UI was the bigger problem imo tied into the fact that they felt the need to interrupt the player every five minutes with a wall of text telling them how to play.
The player was given zero leash to just figure anything out and it felt like I was studying for a test trying to figure out how to play the game.
Six hours in and the game was still pausing and forcing me to do a guided tutorial I had enough.
If the game took a breath of the wild approach where it taught you how to use the tools in game and streamlined the menus it could have been far better