i actually agree, doing open world games usually lead to that. the good thing is i didn't have any game braking bug, but a few animation or collision bugs. at least they were actually funny (in the E3 2017 demo when my spiderman jumped on their chopper and kicked one of the enemies out, all the characters glitched and just started sliding in the air in random directions until the it cam back to gameplay and the characters slided back to the location they are supposed to be in. it's li...
yea, spiderman's lack of counter, verticallity and usage of the enviorment make a huge difference in combat.
i have so much fun with the game it's borderline addictive. IMO GoW is better overall but this is game is seriously fun. i also like how the combat is actually quite different than Arkham despite it looking similar when viewing it online and significantly harsher.
i have a feeling this game may even hit 10 million before the year's end, making it a faster seller than GoW.
he was talking on twitter. he uploaded footage on youtube that sony taken down and as far as i understand he plans on spoiling the final boss when the embargo is over ughh. forgot his name.
so we got this 10, and we know of that youtube guy that said the game is a 9, seems people really like the game.
also they are on metacritic so we got our first official 10.
Far cry 5 had it's season pass revealed 11 days before launch and all the comments are praising UBI...
this looks so bad. lighting is really off in these shots, and also this so taken out of uncharted 3&4. this game really doesn't look too hot.
superman persona though! seriously so many super hero games could use persona mechanics and it could work really well.
i wonder if this also in part due to spiderman releasing so soon to that game.
i didn't know cemu, dolphin, or literally any other emulator in existence got shut down. they can't shut down an emulator as long as the emulator's code itself does not viloate any copyright (which it doesn't as they write the code). for legal use of the system you actually need a switch and the game so they can't shut it down.
You didn’t read the article I guess. Santa Monica studios revealed that about 500k players got the platinum trophy, and we know that only 5% of players got platinum based of the stats screen, which means that there have been 10 million players, and excluding about a million used copies, and we have an approximation of 9 million sales of the game.
sony have a partnership with AMD on Navi architecture no reason to use Vega, when Navi will probably be more efficient, and possibly cheaper due to the partnership.
i like the interpretations i read here about the 5 children of darkness. sounds epic.
well if you paid 20$ for destiny and both expansion then you end up with the same price really. the game is 0$ and each DLC is 10$.
8 actually. there is also a playlink game and a VR game.
it isn't designed for 3rd person though, indoor scenes are within tight areas, wouldn't be fun in a different perspective.
cdpr already heavily hinted at this game being cross gen, so i wonder how will the next gen version look like. will it be more like the footage we saw yesterday (or is that what they wish to achieve on hardware more resembling of current gen) and what sort of upgrades we will see for the next gen edition (framerates, graphical improvements, NPC diversity and numbers etc.)
andddd conveniently forgets to mention it is that resolution BEFORE checkerboarding up to a 4k image
fastest selling game of the year so far WOW! even surpassing Far Cry 5 and almost double that of GoW launch week this is HUGE! i expect Sony to come out with a statement in a few days that game is selling significantly faster than GoW world wide, and maybe even surpass 10 million before the end of the year!