That's because it's not really it's successor. It's an upgrade, LOU2 will be the successor, and LOU1-PS3 won't hold up well against it.
Or, because Sony wants to get as many frustrated gamers to join Music/Video Unlimited as possible while they can. It wouldn't take that long to implement DLNA and mp3 support, it's already been there day 1 for their Music/Video Unlimited, which I'd think would be no less work to get in there than just streaming from your PC. People fall for anything though, and if you are a fan boy, you hurt yourselves and everyone else by giving praise for this type of action. Because, it'll ...
Well, from that response, it doesn't sound like the current areas are getting much bigger. It just sounds like they're gonna add a lot more public events and missions to pick up. Sounds boring to me, considering I was already getting annoyed with some of that random mission nonsense, cuz there were so many boring ones.
The world sizes are like Battlefield maps or something. It's definitely on the small side, which is what I was thinking long ago when they actually...
Atleast it's not a copycat game. I'll give them that.
Weird, usually the type of meditation level they're talking, you wouldn't even have your eyes open. It'd be interesting to see how many play-testers felt they were getting anything out of it.
I'd like to see it in action.
I wonder if it really is that meditative.
"SoundSelf is the collision of centuries old meditation technology with the videogame trance. Inspired by a group-ohm on LSD and the ambitious follow-up to Robin Arnott's horror-experience "Deep Sea" it expands on many of the innovative techniques that were initially developed to scare the shit out of players, with the revised goal of inducing a blissful meditation-state instead of a suffocating terror-state."
Whoa, had no idea what I was walkin' i...
The quality of this RED Engine alone makes me want the game.
Oh snap!
LOL, so shorter development cycles = risk taking? Yeah, pretty risky there Crapcom, sounds like a bad idea basically, with how bad you been doing with regular development cycles as is.
I swear they have the old Mike Tyson curse. They have all the potential in the world, showed it many times, they just can't help but throw themselves into the fire, over and over, pointlessly. Except, most their errors come from the greedy CEOs and COOs and other bigwigs that have too much ...
Yeah, and best way to not be ok with it - is to not play it and shut up and leave others to their own choice. They've shown tons and tons of footage of stealth action and of just the new procedural engine and new maneuvering mechanics. You are choosing to take the one violent trailer that is actually depicting the history of this place and you are making it into violence sells. Yeah, violence sells, but atleast this is based on reality. Unlike most the ridiculous violent movies only out t...
Looks choppy, like it's not keeping even a consistent 30fps. The background buildings and stuff are not scrolling smoothly at all. It seems there was barely enough room to add a rear view mirror also, the trees and buildings popping up and disappearing in it constantly makes it seem it'd be unpleasant to look through while driving. With how good racers look on last gen, this is simply not looking/performing impressively for a racing game on next-gen.
Ehh, you could prolly make a cool version of that game in LBP3.
They're working on 3 titles, spanning from console to iOS to VR. That's what I call variety. They're really mixin' it up there.
A 10 man team, not too shabby for an indie.
LOL @ having the muppets sing their company name.
Won my last match, luckily, and got some Iron Crucible points or whatever it is. I just wish I didn't screw up and miss with my ground pound super so much. I sometimes do it just slightly too far out of range 'n miss them 'n get shot to death, bastards.
"Gameplay, lore and atmosphere are king here", I agree with that part the most. It's what's most important from a dev like Bungie that creates epics. I don't agree on graphics though, the atmosphere and feel are very top notch, the actual graphics from a next-gen perspective - not so much.
The most annoying thing I think about the graphics, other than lacking overall next-gen level of detail - is the lack of good anti-aliasing. Like going into a Crucible...
lmao.